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GhaudePhaede010 said:

Sorry I missed this post. Pointer was pointless? I could not disagree more. Also, what you are saying about the supers makes me believe you limited your play time. Some supers were motion based, others required many movements, some required simple pointer usage. I did not feel like the game promoted a, "same ole, same ole" feel any more than BT3 did. But what do you expect with so many characters to play from?

Your point about being close is well noted. That was a poor design decision by the developers as I have stated. I absolutely agree with you there. I never played the PS2 or Gamecube games. I have a couple of them, but I started playing at the Wii games.

Yes the controls are drastically different, but that would not have been a problem for me at all if I thought they were more cohesive. Which I do not believe they are at all.

 

well i did find it pointless. I hated having that pointer on the screen, took away the cool look and feel of the anime.  It isn't a shooter, it should have some pointer there.

 

And I know it had some motions for T2, like kamehameha wave was motion and the rush moves were motion.  maybe a couple more.  But other than that it was pretty genereic that you could just guess and get it right.  Like if you have full ki to the max so you can do ANY of the characters moves.  If you have never played the person before you can just do the rush motion, kamehameha move, or else move pointer off left back on, up off screen back on, or to the right back on, ect.  I can't remember if down was one or not.  (haven't played it in a while)  

 

that vs T3 where you have the same fighting of each character has 3 specials but you have to know the move to do it.  you can't just throw it off to side quick and the move is done.  YOu have to do 1 of the 20 different motions there are that are similar to the move.  Like if your a fan of DB/Z/GT you know the characters enough to be able to do the moves.  Like picollo you know he has the special beam cannon, and him and gohan (younger) have the Masenko.  So you do the motion for that move.   The only drawback is you have to hold the d-pad direction in the right way to do that move. I wish it was just hold down on dpad and then whatever motion you do does that move.  But the way they did it is kind of like a hint system because it shows a tiny animation in corner of the way to execute the move.  

 

I still never understood why when they moved to the Wii they didn't have it so the characters had more than 3 moves.  Since it isn't limited to just buttons and instead motions they could do a shit ton more.