Haze was initially very hardcore, centered on Iraq, then Ubisoft made it all futuristic
| Dudenaughty explained that Haze had gone through a number of major creative and conceptual overhauls, contributing to the development difficulties Free Radical experienced with it. "Originally Haze was a very hardcore thing. In terms of the content, the issues it was dealing with, the gore, the politics; it was a very adult game," he said. "Right at the beginning Haze was set in the modern day in Iraq and it was like Bush-bashing, a politically centered thing. It got re-written dozens of times on [Ubisoft's] request and it ended up being this futuristic kind of thing about something totally unrelated." |
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Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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