@ squilliam, ssj: those chameleons always come from the front (depending on the way you were walking), so if you're walking sideways and hear them coming, turn to the side you were walking towards (even if you were looking at another side).
They are annoying as hell, but aside from the introduction and the spaceship, I don't think they pose much of a threat, although I would've preferred them to be out of the game for the "dead because I panicked"-reason too.
Storyline, hmm, was flawed indeed, but the sense of war was present, and the fact that they made it feel like you weren't the only one there, was also very good. The added information about Warner and so on in co-op missions is also a nice touch, but they should've fleshed out the chars in the singleplayer too (with side missions or something, I don't care, but not ONLY with simple intel maps).
















