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Forums - Sales - By how much will Killzone 2 outsell Halo 3 ODST?

I think the title should be By how much will Halo 3 ODST outsell Halo 3 ODST? fixed



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richardhutnik said:
scottie said:
What an odd way to ask the question. Instead of answering your question, I am going to give you some advice. Stop expecting such high sales from PS3 games. You will only be disapointed when they fail to meet your outrageous expectations.

Considering the expectations for KZ2 on here, and no one discussing ODST when KZ2 is discussed, I figured I would ask based on the presuption that people would argue that it would outsell it.  I could of asked, "Will KZ2 outsell ODST?" and get a yes or no answer.  I wouldn't of gotten sales estimates, however.

 

Just because people have high expectations for killzone 2 does not mean they think it will outsell a highly established franchise on a platform with a bigger userbase. How can anyone think that killzone 2 will outsell halo ODST when comparing sales of past shooters on both platforms not to mention halo (sorry...master chief) is arguably the 360's biggest mascot.

 

 



IGN predicts that KZ2 will sell 800,000 copies in the first 8 weeks. Halo ODST ranks at 750,000.

only million sellers they see (in the first 8 weeks) are R5 and Wii sports: resort.



Who the fuck cares? You nerds need to go out and get some pussy.



Roughly negative 1.5 million.

4.5 million for Killzone 2, 6 million for Halo 3: ODST.

We have to factor in the lack of Master Chief and the fact that it's a budget game.



(Former) Lead Moderator and (Eternal) VGC Detective

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msnolp said:

I think the title should be By how much will Halo 3 ODST outsell Halo 3 ODST? fixed

I'm going to predict by 0 copies, and I'm willing to make a bet on that



(Former) Lead Moderator and (Eternal) VGC Detective

ymeaga1n said:

Bullshit. Either you are out of your mind or do not know the definition of hype. (Definition: http://www.answers.com/hype)

  1. Excessive publicity and the ensuing commotion: the hype surrounding the murder trial.
  2. Exaggerated or extravagant claims made especially in advertising or promotional material: “It is pure hype, a gigantic PR job” (Saturday Review).
  3. An advertising or promotional ploy: “Some restaurant owners in town are cooking up a $75,000 hype to promote New York as ‘Restaurant City, U.S.A.’” (New York).
  4. Something deliberately misleading; a deception: [He] says that there isn't any energy crisis at all, that it's all a hype, to maintain outrageous profits for the oil companies” (Joel Oppenheimer).

I think you're mistaking anticipation with hype in Halos case. It did sell off of reviews. That's like saying Half Life sold because of hype. Halo, like HL, sould millions because it was a revolutionary acheivement in gaming. How many games nowadays take concepts halo introduced?

 

I believe we are looking at the following regarding Halo (the original) and Half-Life (the original):

1. The original Halo was slotted to be a PC FPS by Bungie that made some solid PC games, such as the Myth series, and did Marathon on the Mac, which was a noted FPS series there.  Some AWESOME graphics at the time for Halo were shown, and people got excited.  Microsoft then decided to make it a console FPS, and people who followed the title waited, and were curious to see if they could pull it off.  And Bungie did, establishing the FPS genre as viable on consoles.  Other titles, such as Call of Duty followed, and we were off to the races.

2. Half-Life is an interested study in accidental, or maybe it was intentional, use of piracy as a means of hyping up a game.  It was a well done title, but what Valve/Sierra did was was release a small set of the game, "Day one" that was like one eight of the game.  It was supposed to only go to OEMs I believe, and NOT get out in the wild.  Well, throw this down as people take it as a challenge.  Day One happened to have a bit of "have to have it" buzz about it, with a quasi-illegal feel, so it was talked about, and people wanted to try it.  I know it drove me to try it.  By the time the game came out, it became a must-have in the PC market.  And I got it.

I think an ironic part is what became of Half-Life multiplayer.  It did what no one probably predicted: Become a multiplayer powerhouse, spawning multiple genre defining FPS modes, with the top one being Counterstrike, but it did put Team Fortress on the map to.  I actually said, in one of the worst underestimations ever, "Great single player game.  But it won't amount to much multiplayer".  I traded it based on this thinking, back when you could trade in PC games and get money and store credit.

Once multiplayer took off, based upon great single player, then Half-Life became what it is.  Halo became what it is by being the first good FPS to make it to consoles, and become a killer app that was used to sell the XBox.

 



papflesje said:
IGN predicts that KZ2 will sell 800,000 copies in the first 8 weeks. Halo ODST ranks at 750,000.

only million sellers they see (in the first 8 weeks) are R5 and Wii sports: resort.

People actually follow that crap?



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