I recently started playing Red Steel again, and the one thing that struck me is that the game doesn't deserve the bad rep it has.
Firstly, I would like to recognise one flaw the game has - the sword fighting is rubbish. I was hoping for it to be integrated in with the other weapons, so that you could take on gunmen with swords if you were daring enough. I was also hoping for something a little closer to 1:1 controls.
That said, the rest of it is pretty good
Graphics: Sure, it's not photorealistic by any stretch, but it has a theme and sticks to it - some of the level designs are really good. To say that it was a lunch title, I think it does well.
Audio: Music is good, and compliments the whole Japanese feel the level and character design sets up. Voice acting is weak in places, but if we disliked FPS based on that then there would be very few games to play.
Controls: Ignoring the swordfighting, the controls are commendable. Aiming, zooming in, moving. Grenades were done reasonably well.
Single Player: The plot is interesting enough, and each mission has enough differences in it to make it enjoyable. The AI of the enemies is good. They take cover, ambush you, and try to surround you if there's a group of them.
Multiplayer: Well it has local multiplayer for starters, that puts it above many FPS games for the PSWii60. The multiplayer stages are well set out. There are 3 modes - Deathmatch, Team Deathmatch and Killer Rules. The first two speak for themselves, the 3rd is where you each receive an objective at the start of each round, and the first player to satisfy their objective wins the round. This is one of the best additions to the FPS genre in a long time, and is certainly the most innovative use for the Wiimote speaker. Whilst it woud be good to have more maps, modes, and control over which guns appear where (ie Timesplitters 2) The multiplayer is good nevertheless.
So in conclusion, Red Steel is a pretty sweet game, and I am going to start hyping up the sequel, which should hopefully reinvent the swordfighting aspect, whilst providing incremental imporvements everywhere else.
PS: I'd like to know people's reasons for disliking the game
PPS: I forgot, you can hold your gun sideways by holding the Wiiremote sideways - this is infact the most significant thing to happen to FPS's ever. Pimpin'!!








