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Forums - Gaming - tales of vesperia has been discontinued.

naznatips said:
Khuutra said:
naznatips said:
Shadowblind said:
im_sneaky said:
I am a fan of the Tales series but was greatly disappointed with Vesperia... 

Lol. That right there, friends, is what we call an oxymoron.

No, I can see that.  Vesperia removed a lot staples of the Tales series. An angsty teenage cast, poor character development, lack of character variety in both personality and play-style, bad pacing. 

A true Tales fan may hate Vesperia.

I'd argue that in that sense the game is as true to form as you could want, except that the characters aren't teenagers.

 

If you're trying to say Vesperia had all those issues, I would emphatically disagree.  While it had a couple pacing errors early on, it was generally far better designed than past Tales games, and lacked most of those.

Fair enough: it's better than Symphonia so far, at the very least.



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While Abyss remains my favourite, I can't really find a coherent angle from which Vesperia would be a disappointing, in any aspect.



alekth said:
While Abyss remains my favourite, I can't really find a coherent angle from which Vesperia would be a disappointing, in any aspect.

It has very stupid missables! Dang you! I'm missed one title and damaged my perfect playthrough!



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

I'm gonna have to buy this game asap. I feel like this is my fault partially since I didn't buy it earlier.



Love the product, not the company. They love your money, not you.

-TheRealMafoo

Really? Is one of the only game what interest me from the X360



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outlawauron said:
alekth said:
While Abyss remains my favourite, I can't really find a coherent angle from which Vesperia would be a disappointing, in any aspect.

It has very stupid missables! Dang you! I'm missed one title and damaged my perfect playthrough!

This is my only notable complaint. Many of these missables contain some character building which is one of the games most endearing qualities.

 



pearljammer said:
outlawauron said:
alekth said:
While Abyss remains my favourite, I can't really find a coherent angle from which Vesperia would be a disappointing, in any aspect.

It has very stupid missables! Dang you! I'm missed one title and damaged my perfect playthrough!

This is my only notable complaint. Many of these missables contain some character building which is one of the games most endearing qualities.

 

And it sucks, because how am I supposed to know to sleep at the inn six times to get a scene and randomly go to Location A to get a title, etc.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

I have to say it even if it kills me: ToV is average. Not great like Phantasia and Symphonia or awful like Abyss. It is just a sign that Tales games need to try something new ASAP.

Every character personality was done in a previous Tales game (and much better, might I say). Changing the name of the magic attacks won`t do (Craymel, Spheres, Eres, Fonons, Blastia and all that crap), that is what crappy games like Final Fantasy do. The random crap you must collect need a better purpose. Why waste 3 playthroughs to get a title that do nothing aside from helping you get a even harder achievement? Cooking is useless now. Everyone cooks the same crap with the same ingredients for the same result. You can get new recipes mastering one with a specific character, but that is nothing new. Not to mention they reduced the recipes effect. I am also very disappointed with this game length. It is even shorter than Abyss. It relies on gameplay extending tricks to make it past the 30 hour mark. I have spent more than 20 hours fighting random enemies just to learn all those stupid skills. That is why I am always low on money, I can`t sell old weapons because they are needed for new recipes. Dungeons are linear and boring. I don`t remember a single dungeon that I had to use a walkthrough to solve the puzzles (not that there are many).

It may sound contradictory, but its 2 sins are:
1) playing and looking almost the same as every Tales game (plot, characters, items, sidequests)
2) changing things that worked in the previous titles (battle system, cooking, titles, dungeons)



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."

Well, I disagree quite a lot ItsaMii.

First of all, Symphonia isn't very good. Mediocre even.

Abyss is the true evolution of Symphonia, and was a better game in all aspects.

I think you are really blinded by nostalgia, because it was the only big RPG on the Gamecube. (much like Quest 64 on N64)

But of course, it's just my opinion.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

This sucks why would a publisher remove game from stores when it can still sell.

And I'd say one less reason to get X360 but it never truly was with region lock on game.



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