I have to say it even if it kills me: ToV is average. Not great like Phantasia and Symphonia or awful like Abyss. It is just a sign that Tales games need to try something new ASAP.
Every character personality was done in a previous Tales game (and much better, might I say). Changing the name of the magic attacks won`t do (Craymel, Spheres, Eres, Fonons, Blastia and all that crap), that is what crappy games like Final Fantasy do. The random crap you must collect need a better purpose. Why waste 3 playthroughs to get a title that do nothing aside from helping you get a even harder achievement? Cooking is useless now. Everyone cooks the same crap with the same ingredients for the same result. You can get new recipes mastering one with a specific character, but that is nothing new. Not to mention they reduced the recipes effect. I am also very disappointed with this game length. It is even shorter than Abyss. It relies on gameplay extending tricks to make it past the 30 hour mark. I have spent more than 20 hours fighting random enemies just to learn all those stupid skills. That is why I am always low on money, I can`t sell old weapons because they are needed for new recipes. Dungeons are linear and boring. I don`t remember a single dungeon that I had to use a walkthrough to solve the puzzles (not that there are many).
It may sound contradictory, but its 2 sins are:
1) playing and looking almost the same as every Tales game (plot, characters, items, sidequests)
2) changing things that worked in the previous titles (battle system, cooking, titles, dungeons)
Satan said:
"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."