By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Bob's Protext -- and Bob's Game -- is Over

kylohk said:
If you ask me, that guy is better off making this game with four other people, rather than doing it all by himself locked up in a room.

At least it would only have taken a year, given the same number of man-hours!

 

I would advise you look up the mythical man hour (or man month).  Adding 4 more people to a 5 year project doesn't mean the project gets decreased by 4 years.

The easiest way to think of it is like this: one woman has a baby in nine months, do 9 woman have a baby in 1 month?



Around the Network
shio said:
twesterm said:
Squilliam said:
Sky Render said:
From that video, it sounds more like it's an adventure game with the standard "overhead/side" view that 2D RPGs have used since forever. And from the various pop-ups in that video, it also sounds like the game is too insanely complicated for anybody to want to play. There's no clear objectives from what the annotations gave away, just a bunch of random stuff about features that most game developers wouldn't bother adding on the back of the case as a selling point.

Not really sure what to say... He obviously put a lot of work into it, and yet...

It doesn't look engaging to your average person. So therefore it looks like he missed the market and made the game he wanted instead.

 

 

Yeah, RPG's aren't exactly money makers.  Unless your game has a very specific name or is from a very specific studio (NOTE-- Bob is nowhere to be found in any of those) that RPG isn't probably going to make money.  I'm actually surprised a publisher approached him.

If I was him, I would just cut my losses and offer it for free on the PC.  There wasn't anything on that video that couldn't be done without the stylus so there doesn't seem to be a reason for it to be on the DS other than that just happens to be what he made it for.  Like someone else said, he can only hope (not expect) for the best possible solution and it ends up like Cave Story.

And honestly, it looked like the game had some neat tech but it didn't look like a game I would actually want to play.  It looked like a very run of the mill RPG that had A LOT of crap to keep track of.  I'm glad Nintendo didn't give into his very lame bully tactics and I actually hope he's that kind of person that Googles himself so he can read every thread like this and realize exactly how much of a douche he is.

That will never happen - It seems clear that the guy had all his hopes riding on the game, to make something from his life. Having all his hope crushed by the company he loved is overwhelming and saddening (I'd bet some weaker people would commit suicide for that).

He lost 5 years on the game, 15,000 hours of work! If I was him I would NOT offer it for free. I would instead just port the game to the PC and sell it on Digital Stores.

 

He could sell it but who would actually buy it?  I guarantee you that there are loads more of free independent games out there.  He has to actually make a good name for himself before people will actually pay for it.

He made the mistake of making his big game first, he should have started with something small and then moved up to his masterpiece.

 



Well, he wrote a pretty 'pro text', too



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."

15000 hours? that's 60 hours a week :p



OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO

And that's not to mention the fact that his "revolutionary game" was built using GameMaker, that many of the sprites are just slightly altered GameMaker sprites, that the writing is terrible, that the MIDI tracks are in MP3 form for some reason, and that Bob can't even bother to get dressed or comb his hair to demo his own game.

Wow.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.

Around the Network

Wait, how can you make a Game Maker game for the DS?

Is that program even capable of doing that?



Turns out he lied yesterday... the protest continues!



Prepare for termination! It is the only logical thing to do, for I am only loyal to Megatron.

Erik Aston said:
And that's not to mention the fact that his "revolutionary game" was built using GameMaker, that many of the sprites are just slightly altered GameMaker sprites, that the writing is terrible, that the MIDI tracks are in MP3 form for some reason, and that Bob can't even bother to get dressed or comb his hair to demo his own game.

Wow.

This may be the answer to everything.

 



If he really did make the game with Game Maker and did just use modified Game Maker sprites, that does explain it. In that case, the creators of Game Maker would have grounds for a legal case against both Bob and whomever provided him with the means to put his game on the DS, should it ever get a commercial release. Said provider of the means would of course be Nintendo.



Sky Render - Sanity is for the weak.

Game Maker doesn't make DS games. What he probably did was make a prototype and designed the game playable in Game Maker. The next step would be to port it over.

I don't see how he could meet the conditions Nintendo set forth. He needs to have published games already associated to his name. Essentialy proof of qaulity and that he can finish the product. He spent 5 years on this game only shows that he doesn't have other games out there. I'll go search for myself on his webpage if he has other published games.

edit: it is actually a DS game. Ok instead of BOB being really stupid with a protest. Bob needs to make some webgames to prove that his company is worth having as a liscencee.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.