Squilliam said:
alephnull said: I think it's hard to argue that console gamming hasn't at least somewhat negatively affected the quality of PC games this generation. How many PC games have you played in the last 3-4 years that have had an interface obviously tailored to console gammers? You never used to see this.
Certainly the maturity level of games has degraded precipitously, and console gamming is not exactly helping there. I can't think of a single console game this generation that has a premise I'm not embarrassed by. The alpha centauri used to have quotes from classics, the new civ has everyone talking in some obscure dialect of retard Esperanto.
However, all of these changes are more likely attributed to demographic shifts. Up until the late 90s a significant number of PC gammers were made up of older hobbyists. The decline of Computer Gaming World, and the rise of the FPS probably correlate with their decline fairly accurately.
When the FPS's started to dominate PC gaming it was all over. Games like rules of engagement, carriers at war, or SU-27 flanker would likely lose allot in a console port. FPS's tend to be pretty simple games at heart, and stand to lose very little in a port. And if that's all anyone plays what's the downside to moving to consoles? |
You make some excellent points, though I do believe that the consolization of the interface was as much prevalent in the PS2 generation, and I remember far more complaints then than there are currently. Now when there are ports as seen by GTA IV and Saints Row II that even a basic level of quality control isn't assured anymore. They do not expect much in the way of sales im guessing so therefore they do not put the time/effort into the port that they should have. That is probably the biggest significant difference.
Have you played Fallout 3? Or Fable 2? These are games which deserve a lot of respect for their maturity, especially Fallout 3. There is actually quite an interesting philosophical and moral backbone to the story and in many respects I believe that it exceeds the originals so much so that I eagerly anticipate the next one. Gears of War is the first shooter type game which has caught my attention for a long time and Mass Effect whilst flawed in many ways also delivered quite a compelling story. Looking forward to the future. Heavy Rain, Mass Effect 2 and Alan Wake both look like they have potential with both polish and story to match the pedigree of their developers.
The console gaming market is aging, you should expect to see an increase in the availability of mature content (Not porn/Violence) and as the generation progresses we should see some excellent games delivered in the next 2-3 years as the generation matures and riskier projects can be greenlighted.
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I probably played Fallout 3 more than any other game excepting Europa Universalis 3 and Medival Total War 2 last year. Although I enjoyed it (I hope they keep VATS in future games), I wouldn't say the political satire/philosiphy is all that sophisticated and it's definitely been sanitized from earlier fallouts. It didn't really bother me though as the game doesn't take itself to seriously.
As far as 360 only games are concerned my experience is limited to a friend who occasionally brings his over when he comes into town. I am probably the only person in the world who went to owning an PS3 from an Xbox1 which was the first console I had owned since the SNES. I don't really use either for gaming, the xbox functioned as a cheap HTPC. I have the PS3 because my research involves allot of coding for a PS3 cluster we have set up and it's impolite to bring down random nodes on the cluster with untested code. Hence it's usually booted into linux and since I loath rebooting I tend to only play games on it infrequently. I've probably played the Wii the most because every girl seems to own one and it makes for an excellent excuse to go home with these girls.
The stuff I've seen from Gears of War has at least superficially seemed to primarily involve a bunch of roided out alpha males with chainsaws and no necks. The I-feel-like-I'm-in-a-frat vibe the more popular xbox games seem to gravitate toward isn't my thing. I hear that game where you play a douchey abercrobie model, son of legendary British paramilitary war criminal Francis Drake who like his father goes on a latin american killing spree so he can pimp out his car with gold rims or something, stole it's cover mechanic (which I thought was neat) from GeOW. Is there anything else unique about Gears?
It's not that I think games with sex/violence are inherently juvenile. The problem is when you are targeting games towards horny male teenagers who think rambo is not only plausible but that they too could kill 40,000 Vietnamese soldiers with their bare hands if they needed to also.
The Close Combat games were extremely violent, but in a way that gave you a real sense of how messy war is. In every fight it was pretty much a certainty that a number of your troops would get killed and/or maimed, that when you stormed a building a small group of reserves could kill an elite squad of storm troopers in the chaos, and that most of the time everyone is just wasting ammunition causing loses to slowly build up while tearing up the landscape. Noone has special super powers and everyone is easily killed.