|
vlad321 said: Because PC does shooters far far better, without any limitations due to hardware. However you do bring up a a very good point, it's not just UIs that are affected, there have been changes to the overall contet and mechanics to shoehorn the games on the conosoles' demographic and the console's hardware. You'll keep hearing me say this, but UT3 was my eye opener of just how bad the consoles' infuence can be even, even if it is subtle. Because they ported the game over to the PS3, they completely ruined the UIs from the UnrealWindowsUI (which is the best menu ever created) and you had to actually go into your .ini files to configure settings. Yes... you had to go to your .ini files just because they weren't even displayed.... And then the gameplay, on the whole it seems very very similar and almost the same as UT99, however they've added a bunch of changes to a few mechanics here and there to make it more suitable for a console and the game has been reduced to utter crap because of them. The actual changes are VERY miniscule, and yet they have such huge. Basically, if Microsoft and Sony stated that they are discontinuing their consoles tomorrow, I'd be leaping with joy. Nintendo has always aimed at the genres for which consoles are strong for, and not the PC-centric genres, so I'm actually quite happy they are around. They offer me something my PC hasn't been known to have the best games in. |
I don't think the differences between an FPS using an analog stick/wiimote and a mouse are pronounced enough for most people. Hell, people didn't widely stop using the keyboard until after doom. I don't even remember if wolfenstein originially had mouse support.







