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Forums - Sales - We have some PC market data! Lets discuss...

Squilliam said:
shio said:
Squilliam said:
vlad321 said:
Moral: consoles are ruining the quality of overall games in some of the deepest rooted genres. I blame the fact so few of them have backwards compatibility.

Wow, that argument is like so old. So yeah you forget about sales numbers and everything else and resort to mud slinging...

 

Aren't you the one resorting to mud slinging? You should already know how pointless the retail market is becoming for PC. PC is in a transitional phase, from physical to digital, and in 2007 only 30% of PC Gaming's revenue was from retail. Now roll up 1 year later, imagine that digital distribution alone has surpassed retail in revenue, and let's not even bother thinking about subscriptions, microtransactions and advertisement revenue.

This is all circa 2008 again - I remember when people started screaming "bloody murder" when PC only had made $910 millions in 2007 on retail (US). Some people kept saying "PC gaming is dieing" and etc... then a few months later NPD makes a press release telling that games subscriptions were $1 billion in 2007 (US), more than PC's retail, and that's not even including revenue from digital distribution, microtransactions and advertising. What a great way it was to shut up some ignorants.

Then came the Horizon Report from PCGA and DFC Intelligence, and shut some more people up. Truth is online revenue should be increasing far, far more than what retail is losing.

mrstickball said:
vlad - What's ignorant about your statement is you boast that old PC games are selling so well - but totally ignore the fact that new games are tanking, or underperforming against ancient titles.

The biggest PC game this year, Spore, has sold far less than any one of the big console titles for any of the 3 major systems.

Oh hey! Guess what? Old console games sell well too - did you ever notice that Super Mario Bros. on Virtual Console sells thousands of copies a week? How about the 50th remake of Street Fighter 2?

The issue is that we don't have all the PC data available, because it's so fragmented, thus makes an impossible argument. PC owners argue 'oh, game X and Y are still selling years after their debut!' but offer virtually no tangible evidence other than sales rankings at Steam or Gamersgate. Such arguments are about as useless and stupid as VGC-ers posting Amazon data as 'proof' a niche game is doing well since we only have rankings, and not hard-copied sales numbers.

Tell me, what PC games tanked recently? Spore definitely didn't because it sold 2 millions in just 3 weeks, a strong 'The Sims' performance (in comparison The Sims 2 reached 1 million in 10 days, and now look where it is) and that's not even taking into consideration it's digital sales.

Expecting a PC game to outsell a console game with the same expectations in just a few months is, pardon my french, ignorance. PC games are not front loaded and never have been. PC games keep selling for ages, and with digital distribution this trend will be even more present because the games will have a permanent shelf space.

If PC was really dieing, then why is that all the third-party big publishers are more and more betting on PC than ever. Hell, EA and Blizzard Activision now are making PC their main focus, ignoring the consoles at a degree.

1. I was addressing the European market for a large part where PC gaming is considered to be much stronger.

2. I didn't say that PC gaming was dying, I merely wanted to discuss the trends in retail that we now have some hard data on.

3. Its the overall market not the one game I found as an example which is important. Rough estimates for market share @ retail in the U.K.:

Wii: 24,636,596 (42%)

Xbox 360: 15,468,907 (27%)

PS3: 8,932,496 (16%)

PC: 8,500,000 (15%)

4. The definition of computer is changing, soon your average desktop tower will be niche and people will be migrating in great numbers to mobile or alternative platforms. Even the idea that flash and online games are strictly in the PC space is false now that a multitude of different devices have now or will soon have browsers of their own.

5. Do you have a link indicating EA/Activision will be focusing on the PC space to the detriment of consoles? I seem to recall inspite of WoW revenue Acti-Blizzard had more console revenue than PC revenue and they would be expected to be on the high end of PC revenue.

6. Do you not concede that losing the retail space would be detrimental to the future of the PC platform? If most people grow up gaming on consoles then why would they suddenly switch to pc gaming at a later date?

 

 

 

Still awaiting your counter-argument to MY arguments, but to end this on a light-hearted note here's the answer to the bolded:

They'd hit mental puberty.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

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vlad321 said:
Gilgamesh said:

You want to know why Spore flopped, here's why

So really it did just as good as the console games

 

Have you read this topic AT ALL?

Just this line "The biggest PC game this year, Spore, has sold far less than any one of the big console titles for any of the 3 major systems. " lol

sorry if I offended anyone with my comment?

 



Gilgamesh said:
vlad321 said:
Gilgamesh said:

You want to know why Spore flopped, here's why

So really it did just as good as the console games

 

Have you read this topic AT ALL?

Just this line "The biggest PC game this year, Spore, has sold far less than any one of the big console titles for any of the 3 major systems. " lol

sorry if I offended anyone with my comment?

 

 

You may wanna read the oposts where it's shown it has outsold just about all (minus a few) console games....

 

Also Squilliam, are you saying the UK is representative of the EU? That has to be the most Americanized country in the all of EU. It's the ONLY country in the EU that I wouldn't want to go live in.... However the argument of how the Uk sucks almost as bad as the US is for an entirely different thread....



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

This thread is chock full of crazy shit.



vlad321 said:

I'm gonna copy paste our previous convo here give me a second. I'll edit it in.

 

 

 

Squilliam said:

"Console game standards are far lower than PC game standards."

Perhaps because there are so few of you... And the barriers to entry are far far higher.

"Obviously there are games good enough to still sell even after 8 years. Your data just proved that point, the quality of games has been decreasing sharply as more and more are "consolified"

Maybe the talent required to best these games make console games because the market there can support their vision better?

"UT2004 is still the best multiplayer-shooter, HL2 still the best single-player, SC and WC3 the best strategy games, and Diablo II, NWN, BG2, KOTOR, and FO2 the best RPGs"

Considering you're the one setting the standard... it doesn't surprise me to see these games lauded as the "best". Ask any decent Nintendo person what the best platformer, the best racer and the best fighter in existance and you won't be surprised by the franchises.

 

 

 

Oh welll hell, I'll give the consoles fighting, platformer, sports, and racing games. Those games can't be done well on a PC anyhow. That's why I have a wii (the fact i left it home is a minor detail, we just happen to have one here too). However the other major franchises have yet to see a GOOD game come out. The last great game to come out that I saw was World of Goo, and before it, Portal. Can't remember that far back for any truly great games until we reach Civ IV in '05.....

Also which barriers are you talking about? Development? Because it's by far the easiest and cheapest to develop and distribute on the PC. If you mean by a gamers' standards, then yes, we like good games on the PC. That's why Diablo II and the sims are still selling....

 

 

Its the barriers for entry, you know for the games where people say "That console game is better on PC" so obviously its not a flash game or some other niche non-event. People do not generally know how to build their own computers and for those that do bring a value of $40-50 an hour self help tech support, without that then theres the value argument which evaporates quickly. People are stumped by the most basic issues like "Does this computer have a PCI-E slot" and "What cards are compatible"... These are serious barriers of entry for even your mid range 3d games.

 



Tease.

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JaggedSac said:
This thread is chock full of crazy shit.

Yup.. So do you see your average stable desktop computer having a future besides people who do heavy lifting (Minority) and gamers who want a stable platform (Minority). Laptops or similar already make up more than 50% of the market, will the time come where they make up over 80% and are the cheapest entry platforms?

 



Tease.

Squilliam said:
vlad321 said:

I'm gonna copy paste our previous convo here give me a second. I'll edit it in.

 

 

 

Squilliam said:

"Console game standards are far lower than PC game standards."

Perhaps because there are so few of you... And the barriers to entry are far far higher.

"Obviously there are games good enough to still sell even after 8 years. Your data just proved that point, the quality of games has been decreasing sharply as more and more are "consolified"

Maybe the talent required to best these games make console games because the market there can support their vision better?

"UT2004 is still the best multiplayer-shooter, HL2 still the best single-player, SC and WC3 the best strategy games, and Diablo II, NWN, BG2, KOTOR, and FO2 the best RPGs"

Considering you're the one setting the standard... it doesn't surprise me to see these games lauded as the "best". Ask any decent Nintendo person what the best platformer, the best racer and the best fighter in existance and you won't be surprised by the franchises.

 

 

 

Oh welll hell, I'll give the consoles fighting, platformer, sports, and racing games. Those games can't be done well on a PC anyhow. That's why I have a wii (the fact i left it home is a minor detail, we just happen to have one here too). However the other major franchises have yet to see a GOOD game come out. The last great game to come out that I saw was World of Goo, and before it, Portal. Can't remember that far back for any truly great games until we reach Civ IV in '05.....

Also which barriers are you talking about? Development? Because it's by far the easiest and cheapest to develop and distribute on the PC. If you mean by a gamers' standards, then yes, we like good games on the PC. That's why Diablo II and the sims are still selling....

 

 

Its the barriers for entry, you know for the games where people say "That console game is better on PC" so obviously its not a flash game or some other niche non-event. People do not generally know how to build their own computers and for those that do bring a value of $40-50 an hour self help tech support, without that then theres the value argument which evaporates quickly. People are stumped by the most basic issues like "Does this computer have a PCI-E slot" and "What cards are compatible"... These are serious barriers of entry for even your mid range 3d games.

 

I agree that it's hard to get a PC right away and all, but with an hur of reading and a few more for constructoin and you can get it done. Or you can also just buy a PC that can already run the games. However that doesn't address the issue as to why is it that the PC only games that manage also happen to be rather decent do sell well. It's not like the witcher had Sims graphics....

Basically consoles are to the PC what the Wii is to the HD consoles. Except that the wii's success isn't riding on something other than the general populance's idiocy, ignorance, and inability to read for an hour or less....



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Squilliam said:
JaggedSac said:
This thread is chock full of crazy shit.

Yup.. So do you see your average stable desktop computer having a future besides people who do heavy lifting (Minority) and gamers who want a stable platform (Minority). Laptops or similar already make up more than 50% of the market, will the time come where they make up over 80% and are the cheapest entry platforms?

 

 

Everything is about to get a hell of a lot liter.  Lite enough to float in the Cloud.



vlad321 said:
Squilliam said:

Its the barriers for entry, you know for the games where people say "That console game is better on PC" so obviously its not a flash game or some other niche non-event. People do not generally know how to build their own computers and for those that do bring a value of $40-50 an hour self help tech support, without that then theres the value argument which evaporates quickly. People are stumped by the most basic issues like "Does this computer have a PCI-E slot" and "What cards are compatible"... These are serious barriers of entry for even your mid range 3d games.

 

I agree that it's hard to get a PC right away and all, but with an hur of reading and a few more for constructoin and you can get it done. Or you can also just buy a PC that can already run the games. However that doesn't address the issue as to why is it that the PC only games that manage also happen to be rather decent do sell well. It's not like the witcher had Sims graphics....

Basically consoles are to the PC what the Wii is to the HD consoles. Except that the wii's success isn't riding on something other than the general populance's idiocy, ignorance, and inability to read for an hour or less....

Graphics cards are keeping pace with the computer market, theres no issue for the overall number of people who are able to play the games. The unfortunate issue is the number of people who use the PC as a "Free" gaming platform and personally I know several PC gamers, but I don't know a single one who actually pays for their games. Games which are played online through PC servers are usually not pirated, but overall the toll of piracy is that there are no big budget single player releases which don't also have a console port or two. PC development is moving east where the costs of development are far lower, which is why they could afford to release a game like The Witcher. There just aren't as many big releases as there used to be...

People just don't have the inclination to build computers, they never did. Its all fine and good when everything slots in nicely, but when things go wrong? What a PITA to sort out. Even I had an issue with a new build just recently where it wouldn't install the OS without the motherboard sata being set to IDE compatibility... Now really? Thats just minor but it can be a lot more problematic than that. The general user is too incompetent to build computers...

 



Tease.

Squilliam said:
vlad321 said:
Squilliam said:

Its the barriers for entry, you know for the games where people say "That console game is better on PC" so obviously its not a flash game or some other niche non-event. People do not generally know how to build their own computers and for those that do bring a value of $40-50 an hour self help tech support, without that then theres the value argument which evaporates quickly. People are stumped by the most basic issues like "Does this computer have a PCI-E slot" and "What cards are compatible"... These are serious barriers of entry for even your mid range 3d games.

 

I agree that it's hard to get a PC right away and all, but with an hur of reading and a few more for constructoin and you can get it done. Or you can also just buy a PC that can already run the games. However that doesn't address the issue as to why is it that the PC only games that manage also happen to be rather decent do sell well. It's not like the witcher had Sims graphics....

Basically consoles are to the PC what the Wii is to the HD consoles. Except that the wii's success isn't riding on something other than the general populance's idiocy, ignorance, and inability to read for an hour or less....

Graphics cards are keeping pace with the computer market, theres no issue for the overall number of people who are able to play the games. The unfortunate issue is the number of people who use the PC as a "Free" gaming platform and personally I know several PC gamers, but I don't know a single one who actually pays for their games. Games which are played online through PC servers are usually not pirated, but overall the toll of piracy is that there are no big budget single player releases which don't also have a console port or two. PC development is moving east where the costs of development are far lower, which is why they could afford to release a game like The Witcher. There just aren't as many big releases as there used to be...

People just don't have the inclination to build computers, they never did. Its all fine and good when everything slots in nicely, but when things go wrong? What a PITA to sort out. Even I had an issue with a new build just recently where it wouldn't install the OS without the motherboard sata being set to IDE compatibility... Now really? Thats just minor but it can be a lot more problematic than that. The general user is too incompetent to build computers...

 

 

Yes very well, but as it has shown, good PC games CAN sell. Now, I don't know when we'll get a game that will unthrone the one of the above mentioned games, but you can be sure that when it does it will sell for years and years, just like the current leaders. Developers just need to stop sucking is all. While it's far easier to make a game for the PC, it's much harder to make it owrthwhile because they are all ultimately weighed against those older games.

I also don't see how your argument excuses the mediocrity of games that has started to plague us in the past several years.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835