| Onyxmeth said: Games that stem from the real world I would like to continue their path to look like their source material. This includes racing games, sports games, war games and licensed games. There is plenty of room to have both, no matter how much graphics advance. Why would I want my Madden NFL game stylized though? The point is to get as close as possible to get you playing exactly what you see on a televised game. Let some other football game go for a kooky art style. Why would anyone want Forza, Grid and Gran Turismo to not strive for realism? If they make a new movie licensed game, wouldn't I want it to look like the movie? |
You might eventually want madden stylized because as the graphics improve, you'll find that the models look more and more off. There are some inherant problems in rendering people, especially in fast moving sports. The animations and motion will always be off and way off. This is, in part, due to the fact that athletes prepare to move before they actually do move. So once they finally make the move (as you see it), they've already been moving for a while. That's why it is hard to tackle a man in the open field. You are reacting to a move they're already doing.
The game can't do this unless they want to introduce lag into the control scheme. Even if they could solve this issue, there are a variety of other problems as well in terms of reproducing human movement. Right now, they're not even close. Getting higher quality textures is a given. Rendering more details is a given. Reproducing human movements is not.








