By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales Discussion - Sony and the PS3. How bad is it?

Good read. Depressing, but interesting.



Around the Network

Good post.



PalmiNio said:

 

Oki guys. This is not a attack on PS3 as a gaming/media device, this is pure finance talk. The fact is that no matter how well PS3 is selling at any price and no matter how good games and the machine is, the industry is about making money. The whole thing of this comes from a case I had at uni namned "PlayStation 3: Game over?". It's a harvard case on how bad PS3 is hurting Sony in the gaming industry.

So this is first a recap of the current situation for both the game division and the whole company. Then my questions on how bad is it….

Fiscal Q1 (Calendar Q2)

Sony as whole
Net income drop of around 50% to 326.9 million dollars, from Q1 2007. From a net income of 18,5 billion dollar.

Gaming division

Ps3 sold 1.56, a plus of the double since 2007. The division produces a 51 million dollar profit,

-          PS2 is down 43% from 2.66 to 1,51. PSP is up 75% from 2.13 to 3.72

Fiscal Q2 (Calendar Q3)

Sony as company
Net income drop of 71,8% from Q2 2007. Revenues of 19,90 billion dollars but only a net income of 200 million which is around 1% of the revenue

Gaming division

Sony’s game division loses: 379 million dollars
PS3 sold 2,43 million, a plus of 1,12 million from last year

-          PS2 and PSP are selling with profit. The margins for these to should be better then same quarter 2007. So the losses on PS3 should be even higher then 379 billion, due to hardware.

-          The sales of PS2 is decreasing with 780 000 compared to Q2 2007 and PSP increasing with 600 000.

How much have they lost on PS3 yet?

According to Sony them self they have lost 2.16 billion dollars in 2007 on PS3 and will lose 1.16 billion on it in 2008.

It is also said that the cost of launching it in 2006 was 563 million dollars. This is the lost of the gaming division in whole of 2006. Partly due to launch, partly due to sales, partly due to development. But this is the total loss of the whole division so the lost of just PS3 should be higher.

This should also include the developing cost in earlier years like FY2005 where Sony notes that despite great PS2 and PSP sales the net income is low due to PS3 costs.

So my question is

-          How much and when will PS3 cut in price.

M Many people are talking about 2009 in being the big year for Sony. But looking at numbers they are in the worst position of cutting prices. Declining sales of PS2 will reduce net income since that machine should be the one with best margins

The pricecut will not likely come in the first 6 month of 2009, the sales are to low and since the great comeback of Microsoft this year I think Sony will try the same tactic. I guess we won’t get more then 50 dollar lower, the case of 100 dollar would hurt Sony to much yet another year. The last pricecut was made much do to stripdown of hardware, they don’t have that option anymore.

-          Won’t the pricecut force Sony to yet another year on losing money on PS3 hardware?

Even with 50 dollars of the PS3 won’t make money next year as a total. I think the 45nm CELL will come in Q3 and give some space but that pace will be eaten directly with pricecut.

-          Will a pricecut help Sony to catch up with 360? Looking at numbers Microsoft has a even better position on cutting it again

Many people talk about 2009 being PS3 year and that a pricecut will give them a comeback. I believe that the YTY sale will be higher, around 15-17 million total. But Microsoft also has the option to lower all versions with 50 dollars to. End of the year the gap will still be around 7 million

-          Will they ever make enough money in the end so the PS3 actually will be on plus?

No. PS2 is the biggest success ever, PS3 won’t repeat that. Yeah Sony is talking about their 10-year plan but the PS3 has to hard competition and to bad start so even if it will last 10 years the last years won’t be as good as PS2 and they won’t make up for all the costs.

So please help me out on other thoughts and ideas for my own case on that case.....

 

 

very good analysis, somehow if ps3 doing price cut, MS will do it too, MS just wait for next PS3 moves, but with this situation, Sony is long way to do any price cut.



kylohk said:
Net income dropping 71.8% in just one quarter? That's surprising.

Given this, Sony cannot afford to drop the price until maybe Q3 2009, unless they "miraculously" find a way to lower the cost of so many parts at once!

For the price cut to have any help on Sony in catching up with MS, they should wait until maybe GT5 is released. And have a drastically cheaper "entry level" PS3 model bundled with the game. (Or they stand to empty their wallets even faster)

 

Not only that: Sony will always have problem in dropping the price because they are buying different components from different manufacturers. One big example is nVidia (who is a real bitch on this matter... go ask MS why this time they chose ATI instead!!!) and its GPU. Sony doesn't own the patent on that component, so it cannot give the manufacture plan to someone else to build it for them!

MS learned this fact at its own cost in the previous generation, when it didn't have the patents on both CPU and GPU, and was forced to buy the components directly from Intel and nVidia! When they dropped the price on the Xbox, MS did it at its own cost, losing billions of money... but they could afford it because they had large funds from other divisions.

And this time they did not make the same mistake again: MS own the patent on every single component of the console, and in fact they also went through multiple big redesigns of the console without many problems.

Considering this, I cannot understand why Sony made that kind of choice, knowing what MS had experienced the last generation (especially with nVidia!) and also that they don't have that much money to throw around!!!

Oh, and by the way. Nintendo was the smartest ever: they always had the patents on every part of every console they made!

Read these if you want to know more:

http://www.xbreporter.com/xbox_2_news.php

http://query.nytimes.com/gst/fullpage.html?res=950DE5DD153BF934A35751C0A9659C8B63&fta=y

http://www.neowin.net/news/gamers/03/04/03/will-nvidia-microsoft-split-on-xbox-2



it is amusing to know that know MS hold all the patend, just like nintendo or maybe PS2 did, but now PS3 chooses Nvidia, when actually the reason MS not producing xbox 1 anymore is Nvidia.

now sony as i believe can not turning back again, remember their design already late , they just adding Nvidia at very last minute. now their facing same problem as MS with xbox 1



Around the Network

Sony made, IMO, a number of 'mistakes' or strategic errors, which resulted in PS3 struggling as it has (vs comparison with PS1/PS2).

These are:

1) it figured Nintendo wasn't its main competitor, when in fact it still was (check out the Source's 100 weeks analysis to see its the Wii, not the 360, that's really hurting PS3)

2) it figured all it needed to keep 360 down was to focus on some similar games and offer a free PSN service for basic online MP - hence the initial focus on teen/mature shooters, etc. for the console

3) it figured that since Nintendo wouldn't get developer support (apart from its own first party) and that 360 would only get Western shooters, it would automatically get the Japanese developers and a broad catalogue of titles to encourage a rapid transition from PS2 to PS3 - this would be helped with full BC

4) it figured HD TV and BR uptake would be stronger, and that the PS2 would support PS3 during an initial, high price, luxury item phase before they got the costs down to where the PS3 could drop in price or the 'must have' factor would drive consumers to get one

5) it produced a great, multi-purpose console but didn't consider that MS were (admittedly too hastily) assembling a console that while not as good from a multi-purpose media point of view (mainly due to lack of inbuilt HD player) was a good games console and where using their money to ensure the console had a lot of titles (more than it would warrant on Xbox sales and then brand position anyway). One of these efforts hit major paydirt - Gears of War.

6) it missed the fact that Xbox had started gaining momentum as an alternative platform for PC gamers, and a much cheaper one at that. The 360 took this too another level with Live improvements and a strong focus on delivering a PC like shooting/online MP experience. In fact, again looking at Source's data on this site, what was missed was 360 was selling to a new type of console gamer (more I'd argue than Wii in a way) - a gamer much like certain PC gamers, who wanted top notch graphics and fast, violent online play with clans, leaderboards and a strong sense of online competitive community. BTW Achievements were the feather in this crown IMHO.

7) It linked the PS3 with BR - and took it right into a format war with Toshiba. How many potential early owners were worried their super expensive console might sudden be stuck with a dead format I wonder? A fair few I'm sure.

8) Sony didn't launch with 'their ducks in a row' - i.e while they had this home entertainment hub on their hands, they had no aligned strategy to leverage their TV, Media and Content to the max to deliver a clear message on the console's offer and why you should want one



The result is obvious to me:

a) 360 took of within its demographic, particularly in the US. Easier to develop for, and with the promise of big sales for the right game, it drew the big Western developers like a moth to a candle.

b) Wii took off and was an instant hit with the family market, something the PS3 couldn't be as it was at launch too expensive, required an HD TV to get the best out of it, was linked to BR and the idea the format would fail, and simply didn't have the family games it needed to succeed.

c) PS3 launched with a lot of 'weights' around its ankles - it was expensive, their was the fear the BR it contained would become a dead format, it didn't have games, it was difficult (and expense) to develop for, it lost BC early on when it because clear the Wii was off and running and the PS3 was becoming locked into a bigger fight with 360 than anticipated, it lost local developer support with the BC and poor sales, with many titles selling better on PS2 and some games (still actually) coming out on PS2 rather than PS3.

d) MS quickly saw a chance to pounce and pulled out its wallet and/or strategy team to get timed exclusives and former Sony exclusives on the 360 - this further delayed uptake of the machine and increased perception (again particularly in the US) that the 360 was a true alternative to the Playstation brand.


And we are were we are - the recession will hurt all companies (likely MS included but they have the cash to ride it out) and has put price front and centre for many consumers, just about the worst scenario for the PS3, while the Wii is looking unstopable and MS firmly entrenced with money to spare to keep up the pressure.

Pity, because if you have and HD TV and want to buy BR movies and play games (including online MP) the PS3 is the better overall choice - and arguably still a cheaper one that the 360 plus a separate player. But while I think Sony will claw back what they can, this generation has clearly gone anything but as planned for them.



Try to be reasonable... its easier than you think...

Your thinking is linear. Dropping price doesn't necessarily mean less profit. Just consider why Microsoft's game division is doing so much better financially since they dropped the price of the 360. The truth of the matter is that PS3 is getting cheaper and cheaper to manufactuer all the time and sales from software is growing and growing. Earlier this year, Sony's president commented that losses from PS3 hardware sales were being 100% covered by profits from PS3 software sales. And this is still only its second year. Next year Sony stands to gain phenominal ground. Gran Turismo 5, God of War III, Killzone 2 and Uncharted 2 will net Sony hundreds of millions in software sales and a $100 price-drop for the PS3 could potentially double its current market which will turn into software sales for Sony which will continue to cover hardware losses while Sony continues to eat away at manufacturing costs by releasing cheaper chips and possibly even a slim model. To think that Sony can't make an overall profit off the PS3 within the 7 or so years that it will likely be available is laughable.



dejelek said:
it is amusing to know that know MS hold all the patend, just like nintendo or maybe PS2 did, but now PS3 chooses Nvidia, when actually the reason MS not producing xbox 1 anymore is Nvidia.

now sony as i believe can not turning back again, remember their design already late , they just adding Nvidia at very last minute. now their facing same problem as MS with xbox 1

Nvidia has nothing to do with anything. MS is not producing the Xbox anymore because it was a failure. A complete failure. It sold 25 million units, got completely destroyed by the PS2, and didn't have anywhere near the PS2's library.

None of the consoles this gen will do as badly as the Xbox or GameCube. If anyone thinks the Wii is dominating this gen (it is), go look at the PS2 last gen. What did it finish on, 70% market share?



(Former) Lead Moderator and (Eternal) VGC Detective

Seihyouken said:

Your thinking is linear. Dropping price doesn't necessarily mean less profit. Just consider why Microsoft's game division is doing so much better financially since they dropped the price of the 360. The truth of the matter is that PS3 is getting cheaper and cheaper to manufactuer all the time and sales from software is growing and growing. Earlier this year, Sony's president commented that losses from PS3 hardware sales were being 100% covered by profits from PS3 software sales. And this is still only its second year. Next year Sony stands to gain phenominal ground. Gran Turismo 5, God of War III, Killzone 2 and Uncharted 2 will net Sony hundreds of millions in software sales and a $100 price-drop for the PS3 could potentially double its current market which will turn into software sales for Sony which will continue to cover hardware losses while Sony continues to eat away at manufacturing costs by releasing cheaper chips and possibly even a slim model. To think that Sony can't make an overall profit off the PS3 within the 7 or so years that it will likely be available is laughable.

 

That's not nearly the positive you make it out to be. I don't think any HW manufacturer launches with the intention of losing money upfront for two years. I think its a fair guess that in mid-2006 Sony thought they'd be charging launch price for at least 18 months and maybe dropping the price by $100 for the 2008 holidays.

 



Kantor said:
dejelek said:
it is amusing to know that know MS hold all the patend, just like nintendo or maybe PS2 did, but now PS3 chooses Nvidia, when actually the reason MS not producing xbox 1 anymore is Nvidia.

now sony as i believe can not turning back again, remember their design already late , they just adding Nvidia at very last minute. now their facing same problem as MS with xbox 1

Nvidia has nothing to do with anything. MS is not producing the Xbox anymore because it was a failure. A complete failure. It sold 25 million units, got completely destroyed by the PS2, and didn't have anywhere near the PS2's library.

None of the consoles this gen will do as badly as the Xbox or GameCube. If anyone thinks the Wii is dominating this gen (it is), go look at the PS2 last gen. What did it finish on, 70% market share?

Nvidia has EVERYTHING to do with the Xbox being removed from market immediately and EVERYTHING to do with why the 360 uses ATI.

 



Never argue with idiots
They bring you down to their level and then beat you with experience