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Forums - Sony - Killzone = Halokiller ?

Groucho said:
Garnett said:
ChronotriggerJM said:
Killzone 2 doesn't want to be more fast paced. Killzone 2 will focus on the intensity of strategy :P Team play is a big factor in Killzone 2. The team wanted killzone to be a more strategic shooter as compared to a twitch shooter. People who have played the beta know what that means :P

Nobody is gonna use teamwork in consoles,PC is only place where i seen real teamwork.

 

Kinda sounds like you've never played SOCOM, or a slew of other console shooters that rely on teamwork.

 

 

I've worked well with people on Call of Duty World at War on 4 vs 4 team battles and without voice chat to boot, I mean we some good plans going on the fly.



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selnor said:
ChronotriggerJM said:
Selnor, I think your taking it too much as an insult >_>

Games like Halo CAN'T and I mean CAN'T have complicated game mechanics, the more substance you have, the easier it is to lose audience. Halo is the most basic shooter I've ever played. It doesn't mean you can't have fun with it at all, it just means the fun you get out of it is pretty standard shooter stuff. It doesn't really have a mechanic to call it's own. It's barebones >_>;;; It's a generic shooter with tons of polish. And that's fine. It's not a bad game, in fact as you claim it's "near perfect", which means that they got standard FPS gameplay to a "near perfect" state. Good for them :) Just entirely too casual, and not rewarding enough to play and master in my opinion.

 

I disagree. If youve had the priveledge to watch the Legendary special edition double DVD set, it shows what the community is like. There is (and stated on the DVD) now over 7 million community Halo members. There is no other game that has a hardcore userbase that plays a game, talks a game, and does nothing but online and lan Halo. Seriously these guys are hardcore to the bone.

http://nikon.bungie.org/

Above is a site that is done by fans for fans. The fans even had the story to Halo 3 mapped out on this site before anything was said about it. Just fanboys saying what it most likely will be. Amazing loyal hardcore fanbase for a generic shooter? And why do teams like PMS destroy any self proclaimed FPS player?

Above is what I meant about, if you dont know why Halo is loved then dont bother trying to understand. If you dont love the game to the very bones of you (like professing it as generic or slightly above average) then you will never ever get it. I as many do in the Halo community (7mill+) think Masterchief is the best game character. Many will disagree on this site. But the sales arent due to generics. They are due to a loyal fanbase that love Halo

WoW says hi.

 



ChronotriggerJM said:
@Selnor

Your entire post there just validates my point -_-; The reason so many people play halo, is because it's so easy to pick up and play. It's the absolute definition of the generic shooter. If it wasn't for it's sci-fi theme, I honestly couldn't tell it apart from any WW2 shooter. You can replace almost every mechanic in that game with something from an earlier call of duty or goldeneye game. It compiles many generic features from generic games, and creates the ultimate... in generic @_@

Look at halo and it's 71298743928479238472193478239423 million plus community!!!! Yeah well I bet you a game like bejeweled has seen just as much playtime -_-; Something so simple :P How about Tetris? These games aren't complicated. I can think of a ton of people who would play bejeweled, but would never bother picking up puzzle quest. (bejeweled with RPG elements). It's essentially the same game, just a little different. But that little difference is what alienates a bazillion people. My girlfriend LOVES bejeweled, but doesn't get rpgs. She doesn't see the point of a story, or extra moves, or any of that other stuff. She's a very casual girl when it comes to her games. And because it's a little different she doesn't like it :P

Why do you think the Wii is so popular? It's capable of delivering titles that everyone can pick up and have a good time with. Bungie did the same. You act like its a bad thing. Why do you think it's so popular with teens? With children? Why do you think it's rated T? Bungie didn't want to isolate anyone, and in order to do that, you have to be basic. You have to stick with something simple, something that's easily defined. There is no "trick" to getting good at halo. Just practice @_@

LOL at that team that "rapes everyone". You missed my point entirely. Chances are, a team that spends 22 hours a day playing halo, learning it's speed, the range of weapons, the size of his characters e-penis... etc etc etc is going to be fine at it. How about you take that team that "rapes everyone" and put them in a game of Graw 2 ^_^ or Unreal Tournament :) Chances are, they won't be the best, not by a long shot. The point I was making, was that being good at halo, doesn't mean you'll be good at other FPS's. Other FPS's have things that make them stricter on the learning curve. However, being good at those FPS's, then coming to Halo, will be a much simpler transition because Halo is like a generic version of the game they just came from >_>

All in all selnor, you just can't target such a huge audience with something complicated. It doesn't work that way. Halo is simple. Please deal with it.

Isn't Halo rated M?

 



Very unlikely. But KZ2 will be a good game.
Every exclusive shooter game on PS3 is hyped as the Halo killer. Resistance and Resistance 2 - Nope. Haze was even hyped as a Halo killer.
From a sales perspective no game on the PS3 will surpass Halo.
Game critics perspective there will be some games that surpass Halo in game reviews, but that is a matter of opinion.



numonex said:
Very unlikely. But KZ2 will be a good game.
Every exclusive shooter game on PS3 is hyped as the Halo killer. Resistance and Resistance 2 - Nope. Haze was even hyped as a Halo killer.
From a sales perspective no game on the PS3 will surpass Halo.
Game critics perspective there will be some games that surpass Halo in game reviews, but that is a matter of opinion.

 

GT 5 will ;)



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This term is a bit annoying. It's certainly not hard to top Halo in quality nowadays. I agree, lat gen halo was the one to beat, but this gen, ugh... My friend and I couldn't even beat it on co-op, the game froze up every five minutes.



~Currently Playing Zelda: Phantom Hourglass, Uncharted, Ratchet and Clank: FTOD, and Resistance: Retribution~

Slavedemonxi said:
This term is a bit annoying. It's certainly not hard to top Halo in quality nowadays. I agree, lat gen halo was the one to beat, but this gen, ugh... My friend and I couldn't even beat it on co-op, the game froze up every five minutes.

 

 This is an opinion post. I accept this and the fact that Halo does and never will appeal to everyone. Thats a fact with every game. But Freezing. I guarentee that I have logged alot more hours than you and never once has the game so much as had slowdown. This post is a troll post.

@ Chrono

You say Halo is the easiest to pick up and play in multiplayer compared to other titles which take time . Major lol.

I was good at COD 4, BF2, and Bad Company within a few hours. Coming 2nd and top in ranked games very often.

Sorry but in Halo 3 that is not the case. Especially when your rank goes up and they move you to harder players. Some games I only managed 2 or 3 frags. And Im pretty darn good at Halo. It takes longer to master Halo. So generic it isnt.

As I said talk to me when you understand why to me and millions of others say Halo is the best FPS. PC included. Far Cry meh, Doom 3, meh alot of good shooters. But I will always rather play through Halo 1-3 again. Even if it's to hear Masterchiefs great one liners with that voice. See Halo is like the Star Wars of videogames. Many people dont like star wars and cant stand it. Others find it a "generic" "cliched" space opera. But it still has the biggest fanbase for any film. Same with Halo.

Comparing Tetris to Halo is funny. I was talking about fanbase. Tetris doesnt have a fanbse as such, it's a game people dont mind playing. Do you see millions of tetris fans creating blocks to wear to premiers? Fan websites with millions of members.

I understand it that you dont get it. Unless your a Star Wars fanatic or a Halo fanatic, you just will never understand. And it's this that makes KZ2's task to big from videos and pictures Ive seen. I forgot about KZ1 after finishing it within a week. KZ2 has multiplayer so it will last longer, but from it's current form (characters, weapons, story of which the first one really sucked) it wont be remembered very long. It will be brought up in graphics discussions but thats it. Halo will be debated for years as it always will be. Thats why KZ2 is never even close to a Halo Killer.



@Halo rated M. Ok you got me there :P I just figured it was teen because I could swear I heard no profanity, and well blood >_>;;; umm not much of that either ._.;;;

LOLOLOLOLOL @ Selnor. So your good at Halo, and were instantly good at COD4, BF2, and Bad company???? Other pretty standard FPS's? Good to know :) All those games polish pretty standard gameplay :/ I'm pretty sure that re-states what I was talking about earlier.

It's not about "getting" anything Selnor. You get 8.5 million people on board ANYTHING with multi-player and guess what. You've got a fanbase -_-; this isn't a hard concept. There is nothing "mystical" about Halo. I have been to households where they have 4 gamecubes setup, 6 Wii's and a ton of TV's where it's been non-stop Melee/Brawl action :P You want to talk about a community, just ask Nintendo fans, they've been living in one for eons :) Now why do you think the Smash series is so popular? Easy to pick up and play, and everyone can have a good time with it. I LOVE the smash series, it's awesome side scrolling fighting, without my uppercut being forward, down, diagonal forward punch >_>;

I don't care how much you love your halo, and how amazing of a game you think it is, but what defines it as a game is very basic, your just talking about aspects that have to deal with the people playing it, not the game itself, and well most of that has to do with mass amounts of people.

I mean I don't mean this as an ass statement, but can you name me one gamebreaking mechanic that really set's Halo apart from the others? I mean seriously. I'm not saying that to be a dick :P My time with halo didn't reveal any such quality and as such I'd love to know :)



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ChronotriggerJM said:
@Halo rated M. Ok you got me there :P I just figured it was teen because I could swear I heard no profanity, and well blood >_>;;; umm not much of that either ._.;;;

LOLOLOLOLOL @ Selnor. So your good at Halo, and were instantly good at COD4, BF2, and Bad company???? Other pretty standard FPS's? Good to know :) All those games polish pretty standard gameplay :/ I'm pretty sure that re-states what I was talking about earlier.

It's not about "getting" anything Selnor. You get 8.5 million people on board ANYTHING with multi-player and guess what. You've got a fanbase -_-; this isn't a hard concept. There is nothing "mystical" about Halo. I have been to households where they have 4 gamecubes setup, 6 Wii's and a ton of TV's where it's been non-stop Melee/Brawl action :P You want to talk about a community, just ask Nintendo fans, they've been living in one for eons :) Now why do you think the Smash series is so popular? Easy to pick up and play, and everyone can have a good time with it. I LOVE the smash series, it's awesome side scrolling fighting, without my uppercut being forward, down, diagonal forward punch >_>;

I don't care how much you love your halo, and how amazing of a game you think it is, but what defines it as a game is very basic, your just talking about aspects that have to deal with the people playing it, not the game itself, and well most of that has to do with mass amounts of people.

I mean I don't mean this as an ass statement, but can you name me one gamebreaking mechanic that really set's Halo apart from the others? I mean seriously. I'm not saying that to be a dick :P My time with halo didn't reveal any such quality and as such I'd love to know :)

Your talking mechanics. 8 years ago I would have said mechanics could be changed. In games over 2000 onwards mechanics are merely improved. So I agree there, there isnt any new mechanincs, just perfecting mechanics. So the arguement you use for me would apply to any new game. KZ2 for instance doesnt do anything new from 1. Except improve the mechanics we have already experienced. So thats my point.

 



@Selnor

Ok were heading towards the same page, but Killzone 2 will never be as successful as Halo. Ever. "Mechanics" wise, Killzone 2 is implementing a "badge system". Using this system, you can essentially allocate what your character can and cannot do. You have to have both. Yin and yang. Depending on how you set your character up, you will be specifically set to do certain things, and specifically set NOT to do other things. It's a level of strategy that has to be realized. And because of that, it won't be anywhere near as easy to pick up :/ The single player will be pretty generic with a ton of polish I agree. But it's multi-player is adding an additional layer of skill that most people probably won't have a taste for. If they want to see the same success with they're community, they're going to have to REALLY push. KZ2 won't be as easy to pick up and play as Halo.



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