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Forums - Sony Discussion - killzone 2 uses only 60% of ps3 SPUs

damnnnnnnnnnnnnnnnnnn damage control same old trolls over first 2 pages.



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Pity the programmers aren't good enough to use 100% of the CPU power :P

That is why I hate these articles... "We DIDN'T use x% of the power of the console..."

Ummm... and why is that?



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Staude said:
gebx said:
luisgvm said:

Speaking in IGN's latest Play Beyond podcast, Jeff Haynes revealed that even during the heaviest loads, Killzone 2 utilizes roughly only 60 per cent of the SPU's.

"It's incredible to see huge levels and see the deferred rendering and note that on all the SPU’s, even on the heaviest load were coming up to about 60%," Haynes said. "They weren't coming close to maxing out. .They had about 40% of space before they started tripping or saw slow down on some of the processes."

Furthermore, Haynes noted that the preview codes recently distributed to various media outlets were of an alpha build of the title, and have since been polished up . Visiting Guerilla Games in Amsterdam, Haynes was shown an updated version of the game, mid to late beta, noting that elements such as lighting, cut scenes, glitches, load times, have all been optimized.

Killzone 2 is due out exclusively on PlayStation 3 on February 27, 2009.

here is the link. http://www.psu.com/Killzone-2-only-using-60--of-SPUs-overall-power-News--a0005629-p0.php

wow if thats true then uncharted 2 will look amazing!!! jajaja

 

So at 60% the game has issues and had slowdowns... Crappy PS3 architecture confirmed??

if you cared to read he says that they had 40 percent space AFTER being used to their full (of load kz2 is putting on them) before they started tripping or slowing down :p

 

 

What hes saying is when your playing at home, and the game has a framerate moment does that mean it's maxed out? No.

Gears 2 uses only 2 threads out of the 6 360 has to offer. Thats 1 core out of the 3. So does that mean Gears 2 is only using 33.33%?. No it doesnt. Because it's not just the CPU that is the main bottleneck in these consoles.

 



Xen said:
How about you use 100% and give me split screen? :)

 

LOL! Amen to this!


@Dgc

Share some of that popcorn damn it!



If you do a bit of tinkering with computers you'll learn some more about them, that way you don't have to simly accept what developers say.

 

The PS3 has 256 mb of ram (roughly 1/16th of a decent gaming rig) as well as 256 mb video ram (gaming rigs generally have 256-512 mb), and yet it has a processor that is better than most gaming pcs. It also suffers the limitation of a small harddrive and slow disc read speed, compared to modern pc's

 

The end result of this is that the PS3 is not actually good at gaming. It is good at folding at home, and solving big maths equations. It is not optimised for displaying many polygons in real time.

 

Whilst it only uses 60% of the processor, no doubt the ram was full, the vram was full, and during loading times data is read from the blu ray as fast as possible



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scottie said:

If you do a bit of tinkering with computers you'll learn some more about them, that way you don't have to simly accept what developers say.

 

The PS3 has 256 mb of ram (roughly 1/16th of a decent gaming rig) as well as 256 mb video ram (gaming rigs generally have 256-512 mb), and yet it has a processor that is better than most gaming pcs. It also suffers the limitation of a small harddrive and slow disc read speed, compared to modern pc's

 

The end result of this is that the PS3 is not actually good at gaming. It is good at folding at home, and solving big maths equations. It is not optimised for displaying many polygons in real time.

 

Whilst it only uses 60% of the processor, no doubt the ram was full, the vram was full, and during loading times data is read from the blu ray as fast as possible

 

He knows too much.....let's dispose of him.




lol million



Time to Work !

Talking about how the PS3 only gets used to a certain % in a game is so 2006 and frankly quite embarassing. Why not use all the power if you know its still available?

What counts is the result, not the unused power.



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Fortunately, the result is the best-looking console game, ever.



It's all about the game.

^ Gears 2 uses 33.33% of Xennon and KZ2 uses 60% of SPU's. It means nothing. The rest of the systems hold it back.