By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - The Conduit's development, and High Voltage as the developer.

@max - takes a lot more than that to make online play awesome. It has to be lag free, good maps, not have respawning issues like Halo (where people know where you'll respawn and keep picking you off cheaply), fast paced but not so busy you're picked off within seconds of respawning. For me I grew up with Unreal Tournament and if it's anything like that I'm happy.



 

Around the Network
famousringo said:


Basically I want Battlefield or Team Fortress 2 to be playable on my Wii. :P

Yeah, I'd love that too. With splitscreen online that would be golden.

 



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS

Splitscreen and DLC are the only thing this game is missing. 1st day buy for sure.
(>'.')>



I don't get the excitement over this game. All the screens I've seen just scream generic (even worse than Disaster: Day of Crisis's character designs) and it's being made by a company that received a 44% for its last FPS game on GameRankings.

Also I don't understand why the company seems to be creating and promoting this game to the weaknesses of the Wii (hardware power) rather than its strengths (controller).



Legend11 said:
I don't get the excitement over this game. All the screens I've seen just scream generic (even worse than Disaster: Day of Crisis's character designs) and it's being made by a company that received a 44% for it's last FPS game on GameRankings.

Also I don't understand why the company seems to be creating and promoting this game to the weaknesses of the Wii (hardware power) rather than its strengths (controller).

 

Jigga wha?

 

This game was spawned out of a desire to play Halo with Metroid Prime 3's controls. Obviously a team of 30 isn't going to deliver quite the polish, scope and multiplayer variety of Halo 3's triple digit dev team, but they can certainly deliver the controls.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Around the Network
famousringo said:
Legend11 said:
I don't get the excitement over this game. All the screens I've seen just scream generic (even worse than Disaster: Day of Crisis's character designs) and it's being made by a company that received a 44% for it's last FPS game on GameRankings.

Also I don't understand why the company seems to be creating and promoting this game to the weaknesses of the Wii (hardware power) rather than its strengths (controller).

 

Jigga wha?

Beat me to it =P



To Each Man, Responsibility

The only reason why they are making a game for the Wii is that they have no chance on the PS3 and X360.






Legend11 said:
I don't get the excitement over this game. All the screens I've seen just scream generic (even worse than Disaster: Day of Crisis's character designs) and it's being made by a company that received a 44% for it's last FPS game on GameRankings.

Same here. Just don't get why ppl so excited about. For truth's sake I wasn't intersted in GeoW/R1 either, both were boring imo.



konnichiwa said:
The only reason why they are making a game for the Wii is that they have no chance on the PS3 and X360.

 

 Exactly. Due to the low costs of making a game on Wii, and the fact that there are very few FPS on it, it is definately the best choice to go with the Wii. If making a shooter on Ps3 or X360, you will face incredible competition, and the production costs might be too high for High Voltage.



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS

Oyvoyvoyv said:
konnichiwa said:
The only reason why they are making a game for the Wii is that they have no chance on the PS3 and X360.

 

 Exactly. Due to the low costs of making a game on Wii, and the fact that there are very few FPS on it, it is definately the best choice to go with the Wii. If making a shooter on Ps3 or X360, you will face incredible competition, and the production costs might be too high for High Voltage.

 

The good news is that if this succeeds, and inspires more core games on the Wii, then next time, HVS will have the experience with the system to keep up.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs