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Legend11 said:
I don't get the excitement over this game. All the screens I've seen just scream generic (even worse than Disaster: Day of Crisis's character designs) and it's being made by a company that received a 44% for it's last FPS game on GameRankings.

Also I don't understand why the company seems to be creating and promoting this game to the weaknesses of the Wii (hardware power) rather than its strengths (controller).

 

Jigga wha?

 

This game was spawned out of a desire to play Halo with Metroid Prime 3's controls. Obviously a team of 30 isn't going to deliver quite the polish, scope and multiplayer variety of Halo 3's triple digit dev team, but they can certainly deliver the controls.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.