By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - Blizzard ($)

There MMO World of warcraft makes them tons of money per month



PS3, WII and 360 all great systems depends on what type of console player you are.

Currently playing Call of Duty Modern Warfare 2, Fallout 3, Halo ODST and Dragon Age Origins is next game

Xbox live:mywiferocks

Around the Network

No bitching about having to pay monthly? You don't have to in Guild Wars.



JaggedSac said:
No bitching about having to pay monthly? You don't have to in Guild Wars.

Guild Wars isn't an MMO. And besides, MMO games do give you more bang for your buck.

 



shio said:
JaggedSac said:
No bitching about having to pay monthly? You don't have to in Guild Wars.

Guild Wars isn't an MMO. And besides, MMO games do give you more bang for your buck.

 

 

LOL.



Wasn't Blizzards revenue in 2007 1.2 Billion? That averages about 100 million a month.



Around the Network

Ail said:
Average worldwide price of a Wow subscription is 10$.

Price of a subscription is a lot lower in China and on top of that Blizzard uses a third party to host the servers and provide support, that third party pays them a fee out of the money it collects...

So worldwide revenue is more around 110 million$/month.

One thing not to forget is that there are huge costs associated with those revenue ( except the Chinese ones due to third party taking on the costs).

In the end I would be surprised if the profit per player was above 4$, it's probably less....

Profit of course peaks when expansion are released though...

 

 

By your logic of them only making $4 per player you saying that it costs them $70 million a month to run WoW in costs (you said it costs on average $10 per player and there are 11 million of them). No way is this possible, just last month blizzard stated that they have spent $200 million on total costs for WoW since the game launched.

 

 



Had to change my sig to get some moderator to quit bitching about it......

 

Nabraham said:

Ail said:
Average worldwide price of a Wow subscription is 10$.

Price of a subscription is a lot lower in China and on top of that Blizzard uses a third party to host the servers and provide support, that third party pays them a fee out of the money it collects...

So worldwide revenue is more around 110 million$/month.

One thing not to forget is that there are huge costs associated with those revenue ( except the Chinese ones due to third party taking on the costs).

In the end I would be surprised if the profit per player was above 4$, it's probably less....

Profit of course peaks when expansion are released though...

 

 

By your logic of them only making $4 per player you saying that it costs them $70 million a month to run WoW in costs (you said it costs on average $10 per player and there are 11 million of them). No way is this possible, just last month blizzard stated that they have spent $200 million on total costs for WoW since the game launched.

 

 

LOL.  They are bending every player over.  Just like M$ with Live.

 



JaggedSac said:
shio said:
JaggedSac said:
No bitching about having to pay monthly? You don't have to in Guild Wars.

Guild Wars isn't an MMO. And besides, MMO games do give you more bang for your buck.

 

 

LOL.

Guild Wars is just like Diablo II actually. You join the lobby... errr I meant meeting area/town, then you go join a bunch of peeps killing monsters in a new game... sorry, I meant instance. What Guild Wars offered was already offered by Blizzard several years earlier.

Also any MMO has a subscription of some sort, otherwise the alternate ways of revenue are just unfair advantages to people/annoying ads. I also have to agree with Ail, Blizzard keeps less than half of the subscription fees in pure benefit, there was a nice chart in CGW way back in the day. At least we are playing to be playing with thousands of people online at a server at one time, not 4....



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

They didn't team up with Activision. Blizzard's parent company Vivendi games merged with Activision. If Blizzard was it's own company they never would have merged with anyone. However, because of Blizzards success what it did was it allowed them to continue to operate as their own company unlike all other vivendi game properties which are all now a part of Activision.  Activision Blizzard is one company with one stock price but Activison and Blizzard are completely operated as seperate companies with their own CEO's and top management and everything. 



ROFLOL...okay...people are still trying to hate on Blizzard...I know they haul in over $100 million a month at the very least, and you can acutally determine a better figure by looking at the last 10-q, but I'm too lazy to do so. This is why we are seeing Starcraft II, Diablo 3, and the new MMO being worked on in earnest...they have ALOT of money, and can afford to stay in the lead.



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder