Nabraham on 28 October 2008
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Ail said: Average worldwide price of a Wow subscription is 10$.
Price of a subscription is a lot lower in China and on top of that Blizzard uses a third party to host the servers and provide support, that third party pays them a fee out of the money it collects...
So worldwide revenue is more around 110 million$/month.
One thing not to forget is that there are huge costs associated with those revenue ( except the Chinese ones due to third party taking on the costs).
In the end I would be surprised if the profit per player was above 4$, it's probably less....
Profit of course peaks when expansion are released though...
By your logic of them only making $4 per player you saying that it costs them $70 million a month to run WoW in costs (you said it costs on average $10 per player and there are 11 million of them). No way is this possible, just last month blizzard stated that they have spent $200 million on total costs for WoW since the game launched.
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Had to change my sig to get some moderator to quit bitching about it......