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Forums - Sales - Level Up Redux - PS3 sales were under 100k for 3 months...now what?

http://blog.newsweek.com/blogs/levelup/archive/2007/05/21/monday-morning-quarterback-for-april-2007.aspx,

In a May assessment of NPD numbers in N'Gai's blog, Geoff Keighley reported that -

" Already third party executives are telling me that if PS3 sales stay below 100k for 3 consecutive months (sales for PS3 were 82k April, 81.6k May, 98.5 k in 5-week June), PS3 SKUs may start disappearing from release lists and in turn create a wealth of de-facto exclusives for the Xbox 360. Sony could stem the tide by supporting third parties financially with co-marketing for exclusivity (or even buying an exclusive window on a game), but I continue to hear tales of Sony expressing a lack of interest in securing third party exclusives. One Sony executive told me last week that Activision's Spider-Man 3 Collector's Edition for PS3 is a great example of how third parties might want to approach the PS3. Exclusive games or exclusive windows don't make a lot of financial sense to either party, so instead differentiate the PS3 version with exclusive content. "

N'Gai responded to Keighley's argument by saying:

"The reason nearly a million fewer people have bought PS3s than bought PS2s during each system's first six months on the market is that at $599, the PS3 isn't as perceived to be as good a value as was the $299 PS2. At this point in the PS2's lifespan, it had the following meaningful exclusives: next-gen Madden, SSX, Onimusha, the Metal Gear Solid 2 demo with Zone of the Enders packed in, NBA Street and Medal of Honor Frontline, with Gran Turismo 3: A-Spec a couple of months from release. PS3 has Resistance: Fall of Man, MotorStorm and...what, exactly? Many of us were waiting to see how much the PS3's positives (brand strength, Blu-Ray playback, superior computing power) would offset its negatives (high price, lack of killer apps, tricky architecture, Xbox 360's lead and Nintendo simultaneous arrival) during its first six months in stores. Now we have the answer: not much.

At Sony's pre-launch press event, you put me on the spot and asked me "How much would you pay for PS3?" Now, that was a bit of a trick question, because thanks to my job, I'm fortunate enough to get every machine free of charge. So after I finished stammering, I replied, "I'd want the $600 model, but $500 is my psychological threshold (60 Gig SKU is now $500 - but it is going to be phased out for a new 80 gig $600 sku). So I would wait for either a price drop or the release of Metal Gear Solid 4." In other words, if I had to spend my own money, I'd still be waiting. And it would appear that many North American gamers feel the same way.

Nevertheless, I don't think we'll see many third party games that are currently being developed for both PS3 and Xbox 360 drop their PS3 SKUs, even if Sony has multiple months under 100,000 units sold. The reason is threefold: Ubisoft CEO Yves Guillemot estimates the cost of a port adds just 10 percent to the cost of development; marketing budgets don't increase significantly with the addition of another SKU; and Microsoft isn't willing to pay for the majority of those titles to become Xbox 360 exclusives when they know that their larger installed base means that the bulk of those sales will take place on Xbox 360 without Microsoft execs having to lift a finger. Ironically, the latter is the same reason why Sony isn't willing to pay for exclusives: as Phil Harrison himself pointed out, the PS3 ecosystem is so unhealthy right now, any negotiations for a third party exclusive would be a) weighted almost completely in the third party's favor; and b) unlikely to have much of an impact.

If, having suffered a $2 billion loss during its last fiscal year, Sony is not willing to lop at least $100 off the price of the PS3--and you're correct that a price drop alone is unlikely to move the needle enough--that leaves the company's first party operation and a handful of remaining third party exclusives to shoulder the burden. But great games take time to make, and it's unlikely that such lookers as White Knight Story, Uncharted: Drake's Fortune, Metal Gear Solid 4: Guns of the Patriots and Final Fantasy XIII will be ready by the end of 2007. (SOCOM: Confrontation will get some PS2 dead-enders to upgrade, but the PS3's $599 price tag will remain an inhibitor.) And without potential killer apps on that scale, Sony will more or less be forced to cede 2007 to the Xbox 360 until both a price cut and better software manifest themselves. In the interim, Sony will have to endure message board mockery and mainstream media stories about the PS3's failure until they take the aforementioned necessary steps to reestablish some positive momentum

The one silver lining in Sony's cloud is that Microsoft still seems unable to take full advantage of its first-mover status. There's a $299 SKU, a $399 SKU and a $499 SKU--the last of which nearly outsold the PS3 all by itself. Ghost Recon Advanced Warfighter 2, Guitar Hero II and Spider-Man 3 are on store shelves. Yet Microsoft still couldn't break 200,000 units in April? I've said this before, and I'll say it again: this is not the kind of sales performance one would expect from an eventual market leader. Total Xbox 360 sales in North America stand at 5.4 million units; meanwhile, Nintendo has already sold 2.5 million Wiis. At this rate, Nintendo will almost certainly blow past the Xbox 360 globally in this calendar year, and has a shot at overtaking it here in North America, Halo 3 and Grand Theft Auto IV be damned.

I'll conclude my hardware analysis with this: I've also heard the same statements from third party publishers that the Wii is going to run out of steam. And while six months do not a generational champion make, I'd have to ask these executives: upon what basis are they making these assumptions? I hope they're not basing them on the so-called high-def revolution, because many people who have HDTVs are buying them because they're bigger and flatter, not because of picture quality, as evidenced by the fact that a lot of people have HDTVs without any HD content or signals. The Wii, meanwhile is optimized for 480p displays, and remains a phenomenon nonetheless. And when we look at the sustained superlative performance of the Nintendo DS in the face of technologically superior competition from the PSP and mobile phones, I wonder if this refrain that the Wii fad will soon die off isn't merely wishful thinking on the part of publishers who have overextended themselves on next generation consoles and high-end PCs, and are now trembling at the thought of reinventing themselves to compete in a world where Nintendo is number one."

Now, why did I post this?

- Do we think PS3/360 games are becoming 360 exclusives?

- Who do you agree with more in reading the situation - N'Gai or Keighley

- What would you do if you were a third party developer?  I especially wonder about EA since it is a company whose empire was built on the PC, Genesis, PS1 & PS2. 

- PS3 sales will likely increase to around 130-160k in July, but 360 may still beat it, or sell comparably, and when the August-Dec rush begins 360 should go back to mopping the floor with PS3 in terms of sales (lower cost entry barrier for Madden, Halo, GTA).



People are difficult to govern because they have too much knowledge.

When there are more laws, there are more criminals.

- Lao Tzu

Around the Network

- Do we think PS3/360 games are becoming 360 exclusives?

Edit: No.

- Who do you agree with more in reading the situation - N'Gai or Keighley

N'Gai.

- What would you do if you were a third party developer? I especially wonder about since EA is a company whose empire was built on the PC, Genesis, PS1 & PS2.

Go multiplatform this year. If PS3 do not pick up significantly, decide whether to jump ship completely.

- PS3 sales will likely increase to around 130-160k in July, but 360 may still beat it, or sell comparably, and when the August-Dec rush begins 360 should go back to mopping the floor with PS3 in terms of sales (lower cost entry barrier for Madden, Halo, GTA).

Sony-This Christmas is not critical.



TheSource said:

I'll conclude my hardware analysis with this: I've also heard the same statements from third party publishers that the Wii is going to run out of steam. And while six months do not a generational champion make, I'd have to ask these executives: upon what basis are they making these assumptions? I hope they're not basing them on the so-called high-def revolution, because many people who have HDTVs are buying them because they're bigger and flatter, not because of picture quality, as evidenced by the fact that a lot of people have HDTVs without any HD content or signals. The Wii, meanwhile is optimized for 480p displays, and remains a phenomenon nonetheless. And when we look at the sustained superlative performance of the Nintendo DS in the face of technologically superior competition from the PSP and mobile phones, I wonder if this refrain that the Wii fad will soon die off isn't merely wishful thinking on the part of publishers who have overextended themselves on next generation consoles and high-end PCs, and are now trembling at the thought of reinventing themselves to compete in a world where Nintendo is number one."


 To tell you the truth, that's why I bought my HDTV.  Sure, a nicer picture is good, but I just wanted the bigger screen and something flat.  The best thing I watch are DVD's and my cable/Tivo are all standard quality with a general fuzzy picture.



^That is what I try to tell people. There is HDTV adoption, and then there is "REAL" HDTV adoption.



Suggesting that three months of extremely poor sales in a single region (or world wide) would kill a console is outrageous. The PS3 is performing as well as the 360 world wide, right now, and has a reasonable chance to outsell the 360 in July world wide.

Spinsters can make things look however they want by selecting favorable data. They could look at NA only, for example. Despite Sony's erosion, the PS3 is in a decent position. This is primarily because Microsoft has been consistently dropping the ball since the 360's release, and has done some very negative things to hurt themselves: stuffing the channel with bad timing, denying hardware problems -- which they continue to do -- and failing to drop price in light of faltering sales.

All we really know thus far is that the PS3 has had a very bad launch and won't sell well at $599 in the US and probably not $499 even with better games. A bat could've predicted this situation. I find the following far more surprising than the PS3's relatively failure:

- Microsoft's inability to mount a huge lead and take advantage of the situation
- Nintendo's unparalleled success
- Sony's nonchalant attitude toward their sliding market share

I hope Sony starts taking this seriously and makes an honest bid to break free this holiday season. They simply need to drop their price far more aggressively -- their unit needs to be $399 or $349 to really spur sales.

 To tell you the truth, that's why I bought my HDTV.  Sure, a nicer picture is good, but I just wanted the bigger screen and something flat.  The best thing I watch are DVD's and my cable/Tivo are all standard quality with a general fuzzy picture.

Even so, suggesting that someone likes HD quality doesn't mean they don't prefer the Wii.  I bought a good 1080p set at the beginning of this year, have an HD DVR and lots of HD content that I enjoy on that set, but I don't yet have a PS3 or 360 because very little on either platform appeal to me now.  My lady wants Viva Pinata, but one title isn't sufficiently motivating since we could put that $500 toward a camera lens which we would enjoy a lot more than viva pinata.

So my HD purchase was what you'd consider "true" HD adoption, and yet I don't care that the Wii outputs in 480p and still love to play games on it. 



Around the Network

Do we think PS3/360 games are becoming 360 exclusives?
No

- Who do you agree with more in reading the situation - N'Gai or Keighley
Dont know who is who

- What would you do if you were a third party developer? I especially wonder about since EA is a company whose empire was built on the PC, Genesis, PS1 & PS2.
I would develop for the 360 and not the ps3, if its a pain to develop for and not much money is coming in.

- PS3 sales will likely increase to around 130-160k in July, but 360 may still beat it, or sell comparably, and when the August-Dec rush begins 360 should go back to mopping the floor with PS3 in terms of sales (lower cost entry barrier for Madden, Halo, GTA).

Not sure if if 360 will wipe the floor in sales, but after that "if" it wipes the floor with 360 sales ps3 will continue to sell more WW later on.



 

mM
TheBigFatJ said:

I hope Sony starts taking this seriously and makes an honest bid to break free this holiday season. They simply need to drop their price far more aggressively -- their unit needs to be $399 or $349 to really spur sales.

 

And Price it at or under $200 if they hope to reach the mass consumer, as seen by the fact that 76% of PS2's sold/sell at a price at or under $200. 



1 - Hell no, no dev will forget about 4 million users when there are only 11million 360s. A port costs 10% of dev costs, Ps3 user base is a increase of 36% numbers favor games staying 360/PS3

360 lost heavy Rain, and Ps3 gained timed exclusives in Haze and URT3 (so not all doom and gloom)

2 N'Gai

3 Seeing as best PS3 sellers are exclusives, id keep making games and using the hardware to the best it can do. If sales were low id go multi.

4 seriously doubt it, MS image has taken a bit hit these days, PS3 line up is to strong to overlook same goes for the far better hardware quality. PS3 heavy hitters will cause former PS2 owners to buy lots of PS3.



leo-j said:

- Who do you agree with more in reading the situation - N'Gai or Keighley
Dont know who is who

Maybe you'd know if you had read the post?

 



My Mario Kart Wii friend code: 2707-1866-0957

TheSource said:
...

I wonder if this refrain that the Wii fad will soon die off isn't merely wishful thinking on the part of publishers who have overextended themselves on next generation consoles and high-end PCs, and are now trembling at the thought of reinventing themselves to compete in a world where Nintendo is number one."

Now, why did I post this?

- Do we think PS3/360 games are becoming 360 exclusives?

- Who do you agree with more in reading the situation - N'Gai or Keighley

- What would you do if you were a third party developer? I especially wonder about since EA is a company whose empire was built on the PC, Genesis, PS1 & PS2.

- PS3 sales will likely increase to around 130-160k in July, but 360 may still beat it, or sell comparably, and when the August-Dec rush begins 360 should go back to mopping the floor with PS3 in terms of sales (lower cost entry barrier for Madden, Halo, GTA).


 It is great to see an analyst stating the obvious. We cant refute his thougs by assuming he is Nintendo fanboy. A lot of forum users already said that, but it is great to see it coming from an expert.

 - not all of them

- N'Gai

- If I was from EA I would destroy the company and make the video-game world a better place

- I have no idea. Still early to make bets 



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."