Gnizmo said:
@Grey You are way over-estimating the effect one game will have on the development community as a whole. Watching another "creative" game flop won't stop others from trying to make "creative" games.Similarly you don't get new "creative" games because other "creative" games succeed. If Little Big Planet flops then it will stop other developers from trying to create a game similar to it, but not have a great impact on the overall direction of various projects. If Little Big Planet is a smash hit, then we will see it cloned by other companies in a quick grab for cash but not inspire others to try anything new because of its success.
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Oh no, I'm not going so far as to say it's going to be THE defining factor. I'm just claiming that it will essentially be the litmus test for the survivability of creativity on the PS3 console. If it succeeds, it will set the precedent that other "creative" games can also succeed, but if it flops, then following "creative" games will also likely flop for the same reasons, such as price point too high, PS3 has been glutted with "hardcore" gamers, thus casual games won't do well, development costs too high to take the risks, etc.
If creative games can succeed on the PS3 console, then it will be able to break away from being viewed as simply the same thing as the 360, who has already stated that they are trying to break away from their hardcore image, which I frankly have not seen them do successfully. If the PS3 can break away from that, I think it will be able to surpass 360 in sales, but if it can't, then it will remain trailing.
That's just simply the way I see it. It's not that LBP will be THE deciding factor in this, but that you will be able to predict future trends based on how well this survives.