Gnizmo said: @Grey |
Oh no, I'm not going so far as to say it's going to be THE defining factor. I'm just claiming that it will essentially be the litmus test for the survivability of creativity on the PS3 console. If it succeeds, it will set the precedent that other "creative" games can also succeed, but if it flops, then following "creative" games will also likely flop for the same reasons, such as price point too high, PS3 has been glutted with "hardcore" gamers, thus casual games won't do well, development costs too high to take the risks, etc.
If creative games can succeed on the PS3 console, then it will be able to break away from being viewed as simply the same thing as the 360, who has already stated that they are trying to break away from their hardcore image, which I frankly have not seen them do successfully. If the PS3 can break away from that, I think it will be able to surpass 360 in sales, but if it can't, then it will remain trailing.
That's just simply the way I see it. It's not that LBP will be THE deciding factor in this, but that you will be able to predict future trends based on how well this survives.
Seppukuties is like LBP Lite, on crack. Play it already!Currently wrapped up in: Half Life, Portal, and User Created Source Mods
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