| Mummelmann said: Seems like simply moving the Wiimote makes clear and perfect sounds, automatically following the melody, leaving you with just managing the strokes, which probably isn't deep enough for more "core" players. |
Really, that is all that current editions of Guitar Hero do too, right?
Granted, Wii Music will not "penalize" the player for "painting outside of the lines", but ad libbing and creating your own arrangement of the songs is one of the major points of Wii Music.
| Mummelmann said: The lack of a score system also makes it kinda redundant for people who play games both for fun and for achievement. |
Actually, there is a score system in Wii Music, although it still probably isn't exactly what you are after. When I created my first "music video", the game asked me to rate my own performance on a scale of 0 to 100. If I send the video to a friend, I'm not sure yet if he/she will rate my video, or will only be able to add a rating after adding his/her part to the video.
Also, when you play the mini games, you are rated on your performance. The system seems very similar to Wii Fit.
I think one of the biggest drawbacks about Wii Music (for "core" players, anyway) will be the song selection. All tunes are "muzak", with a very small selection of pop tunes, and then a larger list of classical and traditional songs. I suppose Nintendo's rationale of choosing only well-known melodies and songs without complex structures does make sense, but I still think it would be nice if in the future they offer DLC to add a wider variety of popular music.
ramuji
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