By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - How is VG Chartz going to track the DSi sales...

tuoyo said:
I think any developer that makes a game that utilises the top touch screen would be extremely foolish as you would be reducing your userbase from like 100million to 5million. Anyway I think nintendo has already said the top touch screen won't be used for catridge games. So the sales of lite, phat and i should definitely be lumped together. Seperating dsi because of downloadable games that can't be played on the other versions would almost be as silly as separating 360 arcade sales from sales of the other versions because it doesn't have hard drive space for xbox live games.

 

There is no 2nd touchscreen.



Around the Network
tuoyo said:
I think any developer that makes a game that utilises the top touch screen would be extremely foolish as you would be reducing your userbase from like 100million to 5million. Anyway I think nintendo has already said the top touch screen won't be used for catridge games. So the sales of lite, phat and i should definitely be lumped together. Seperating dsi because of downloadable games that can't be played on the other versions would almost be as silly as separating 360 arcade sales from sales of the other versions because it doesn't have hard drive space for xbox live games.

 When did they ever announce a second touch screen? I keep hearing it referenced now and again but I haven't found a report that confirms it.

@Theonestarr
Yes, I would call it a Wii game but its off-topic so PM me if you want to discuss why.



Starcraft 2 ID: Gnizmo 229

thetonestarr said:

They didn't "eventually" make carts that only fit into the Gameboy Color. I already stated this. Those games were available from launch. I'd know - I got a GBC for Christmas '98.

 

And the fact is, PKMN Gold/Silver physically are identical to classic GameBoy carts in construction and hardware. Therefore, they are GameBoy games. Like I said, just because Nintendo marketed them as GBC games does not mean they were. They were GB games optimized for GBC, as already stated before.

This is like if Nintendo made a game that had Wii-specific features and was sold in a Wii case, but was on an 80mm Gamecube disc and could be played in a Gamecube. Is it a Wii game that the Gamecube can play, or is it a Gamecube game optimized for the Wii and sold as a Wii game? It'll be listed as a Wii game, yes, but for all technical purposes, it's a Gamecube game.

I have to agree with some of your points and disagree with others.

I kinda tossed in the "later" part. the first game I had heard announced for Gameboy Color was Zelda DX and maybe Tetris DX? I'm pretty sure both of those were GB/GBC games. I didn't see any of the nice GBC only games until much later which is basically the only reason I said later, so I'll concede that point to you, though I think you may honestly be making too big of an issue over what really is really fairly trivial.

Now, the part I disagree about is the GB/GBC not qualifying as full GBC games. I say they do. There are indeed quite a few GBC games that went above and beyond what GB/GBC games ever did, but that does not mean that GB/GBC games didn't go above what GB games were capable of. I suppose that could mostly be a matter of opinion, but the way color was handled on GB/GBC games i felt was far superior to those games that were designed only as GB games.

 



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

<- Click to see more of her

 

I'm late, but I'll say it aswell.

The same thing as the DSlite...




Grey Acumen said:
thetonestarr said:

They didn't "eventually" make carts that only fit into the Gameboy Color. I already stated this. Those games were available from launch. I'd know - I got a GBC for Christmas '98.

 

And the fact is, PKMN Gold/Silver physically are identical to classic GameBoy carts in construction and hardware. Therefore, they are GameBoy games. Like I said, just because Nintendo marketed them as GBC games does not mean they were. They were GB games optimized for GBC, as already stated before.

This is like if Nintendo made a game that had Wii-specific features and was sold in a Wii case, but was on an 80mm Gamecube disc and could be played in a Gamecube. Is it a Wii game that the Gamecube can play, or is it a Gamecube game optimized for the Wii and sold as a Wii game? It'll be listed as a Wii game, yes, but for all technical purposes, it's a Gamecube game.

I have to agree with some of your points and disagree with others.

I kinda tossed in the "later" part. the first game I had heard announced for Gameboy Color was Zelda DX and maybe Tetris DX? I'm pretty sure both of those were GB/GBC games. I didn't see any of the nice GBC only games until much later which is basically the only reason I said later, so I'll concede that point to you, though I think you may honestly be making too big of an issue over what really is really fairly trivial.

Now, the part I disagree about is the GB/GBC not qualifying as full GBC games. I say they do. There are indeed quite a few GBC games that went above and beyond what GB/GBC games ever did, but that does not mean that GB/GBC games didn't go above what GB games were capable of. I suppose that could mostly be a matter of opinion, but the way color was handled on GB/GBC games i felt was far superior to those games that were designed only as GB games.

 

If they were compatible with GB then by definition they didn't go above what GB was capable of. Dual format games had to be designed as GB games otherwise they wouldn't work with it. Same goes for any theoretical Wii game that was compatible with the Gamecube. In each case they are designed for the technically inferior console, but will work on the more technically advanced console due to it's backward compatibility.

GB and GBC are two different consoles as games aren't cross-compatible, only GB games were backwards compatible with GBC, not vice versa, and there wasn't a peripheral for GB to allow GBC games to be played on it.

None of this applies to DSi, all games are cross compatible, they are the same console. With the removal of the GBA port then not all peripherals will be cross-compatible, but the games will still load on either machine.

 

 

 



Around the Network

Except the GB games didn't use the color at all. It's one thing for the GBC to assign a palette to interpret a normal GB game, but a lot of the GB/GBC games used color in ways that a simple palette assignment wouldn't have addressed. That's what i'm talking about for that.



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

<- Click to see more of her

 

IMO we should have a DS Phat/DS Lite/ DSi count -- or rather a DS family count.

Also we should include a DSi count.

Why? I for one would like to see how DSi is selling compared to the DS Lite, Also it help us understand expectations for DSi games -- which will NOT run on DS Lite becuase they require a SD card to play. (So far the only DSi games annouced are going to be DSiWare games, which are downloaded games, but their could be some which take advantage of the camera's or SD card for the DSi)