| thetonestarr said: They didn't "eventually" make carts that only fit into the Gameboy Color. I already stated this. Those games were available from launch. I'd know - I got a GBC for Christmas '98.
And the fact is, PKMN Gold/Silver physically are identical to classic GameBoy carts in construction and hardware. Therefore, they are GameBoy games. Like I said, just because Nintendo marketed them as GBC games does not mean they were. They were GB games optimized for GBC, as already stated before. This is like if Nintendo made a game that had Wii-specific features and was sold in a Wii case, but was on an 80mm Gamecube disc and could be played in a Gamecube. Is it a Wii game that the Gamecube can play, or is it a Gamecube game optimized for the Wii and sold as a Wii game? It'll be listed as a Wii game, yes, but for all technical purposes, it's a Gamecube game. |
I have to agree with some of your points and disagree with others.
I kinda tossed in the "later" part. the first game I had heard announced for Gameboy Color was Zelda DX and maybe Tetris DX? I'm pretty sure both of those were GB/GBC games. I didn't see any of the nice GBC only games until much later which is basically the only reason I said later, so I'll concede that point to you, though I think you may honestly be making too big of an issue over what really is really fairly trivial.
Now, the part I disagree about is the GB/GBC not qualifying as full GBC games. I say they do. There are indeed quite a few GBC games that went above and beyond what GB/GBC games ever did, but that does not mean that GB/GBC games didn't go above what GB games were capable of. I suppose that could mostly be a matter of opinion, but the way color was handled on GB/GBC games i felt was far superior to those games that were designed only as GB games.
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Seppukuties is like LBP Lite, on crack. Play it already!Currently wrapped up in: Half Life, Portal, and User Created Source Mods
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