Some points of extreme interest.
1. Several million of those WOW players pay hardly anything - like cents an hour to play. There are about 6 million western subscribers IIRC. (China, Vietnam etc make up the rest)
2. The monthly fee for long term subscribers is $13 a month $15 for 3 month bursts so assuming 6 million x 15 x 12 = 1.1 Billion dollars.
3. The Xbox 360 sold 75 million software titles @ say $30 each in the U.S for a total conservative revenue of 2.25 Billion. (3.4 Billion if you use $45 as the average) Thats comparing just the U.S software revenue vs a worldwide revenue stream and even if every WOW subscriber paid full price it would be less than the revenue from just the U.S alone and that excludes Xbox Live Gold/Arcade purchases as well.
4. The Xbox 360 has posted a profit and the ROI compared to previous losses is actually better than putting their money in the bank if that profit is sustained or increased.
Tease.








