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Squilliam said:
Some points of extreme interest.

1. Several million of those WOW players pay hardly anything - like cents an hour to play. There are about 6 million western subscribers IIRC. (China, Vietnam etc make up the rest)

2. The monthly fee for long term subscribers is $13 a month $15 for 3 month bursts so assuming 6 million x 15 x 12 = 1.1 Billion dollars.

3. The Xbox 360 sold 75 million software titles @ say $30 each in the U.S for a total conservative revenue of 2.25 Billion. (3.4 Billion if you use $45 as the average) Thats comparing just the U.S software revenue vs a worldwide revenue stream and even if every WOW subscriber paid full price it would be less than the revenue from just the U.S alone and that excludes Xbox Live Gold/Arcade purchases as well.

4. The Xbox 360 has posted a profit and the ROI compared to previous losses is actually better than putting their money in the bank if that profit is sustained or increased.

 

Heads up, it costs 50 cents a day to play WoW, therefore a little over 2 cents an hour to play it so yeah.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835