| Squilliam said: Some points of extreme interest. 1. Several million of those WOW players pay hardly anything - like cents an hour to play. There are about 6 million western subscribers IIRC. (China, Vietnam etc make up the rest) 2. The monthly fee for long term subscribers is $13 a month $15 for 3 month bursts so assuming 6 million x 15 x 12 = 1.1 Billion dollars. 3. The Xbox 360 sold 75 million software titles @ say $30 each in the U.S for a total conservative revenue of 2.25 Billion. (3.4 Billion if you use $45 as the average) Thats comparing just the U.S software revenue vs a worldwide revenue stream and even if every WOW subscriber paid full price it would be less than the revenue from just the U.S alone and that excludes Xbox Live Gold/Arcade purchases as well. 4. The Xbox 360 has posted a profit and the ROI compared to previous losses is actually better than putting their money in the bank if that profit is sustained or increased. |
Heads up, it costs 50 cents a day to play WoW, therefore a little over 2 cents an hour to play it so yeah.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835








