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Forums - Sales - LittleBigPlanet vs. Wii Music: Battle of the Casuals

nitekrawler1285 said:
Smashchu2 said:
nitekrawler1285 said:
Smashchu2 said:
LBP is not casual (or bridge).Any game that emphasizes creation and online play is not casual or bridge. It is an upmarket title.

 

What about the core platforming aspect? I thought 2D platformers were the lowest market tier for core games. creation and sharing being what make it a bridge to the upmarket.

Your right, but have the wrong idea.

A bridge game is usually something of a low-middle tier game, made being easy enough for new players, but has enough challange for verterans. This is where you get games like New Super Mario Bros and Mario Kart Wii. The focus of LBP is on creating and sharing, both qualities of upmarket games. While the game is be definition a platformer, it doesn't make it a bridge game. Your whole goal is to either make a level for other people to play, or play one that people made yourself. This is where bridge is lost. While a none gamers can play the precreated level, they will have trouble trying to create their own. And since you'll probably have too go online with the console, some elements will be lost.

Not to mention there is no difficulty curve. A level can be increadibly hard or really easy, but there is no structuer or order to it. You download a level and play. Upmarket gamers will enjoy thiss as they always get a new expeirience., but this may frustrate newer gamers as they may easily play a level that is too tough. Not to mention the developers said some levels will be long and hard.

Little Big Planet and Wii Music are in two different realms. Don't be mistaken, LBP was developed and meant for the upmarket gamers who buy the PS3. The casual/bridge asspect has been added on as it went.

 

 

I agree with most of what you're saying however, LBP can be played and enjoyed without sharing or creating. There are 50 levels that have a story associated with them that ship with the game making it much like NSMB.

 

 

Actually the story mode was said to be around 12 hours of gametime which is good for a 4 player casual platformer. During the story mode there will be tutorials on how to build and make levels, starting off with simple things like an item being out of reach and you need to create something to get to it. By the end of the game your knowledge on creation should be well enough for you to test it on your own new level or you can simply edit any level you want and share that. LBP caters to a lot of types of gamers. The learning curve for creation isn't hard and with the options of doing minor tweaks putting a picture of you on a level, editing existing levels, or creating brand new levels I can see everyone having fun with the creation aspect of this game.

 

Also you say there will be no way to tell if a created level is hard or easy, Media Molecule has added a type of meter that shows how much content and how difficult your level is based on that. Games will most likely be divided on easy - hard planets and niche planets as well.

 



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Smashchu2 said:
LBP is not casual (or bridge).Any game that emphasizes creation and online play is not casual or bridge. It is an upmarket title.

 

Because Will Wright is making ridiculous money off of all the Hardcore PC gamers right? Creating content is the very exact idea of casual. There is no goal, there just you doing whatever you want and having fun doing it. There's no buttons to learn, no combos to master, no skills needed to pass a level, it really doesn't get more casual than that.

On track of the thread though. LBP won't come even close to the sale numbers of Wii Music, nor will it move any hardware worth mentioning when compared to the hardware Wii Music pushes out. The quality of the games though will probably be the exact opposite of that.

 

P.S. To all those who say that everyone that played it said it sucked. Who is this everyone? People that go to games conventions? Wii Music isn't even aimed at those people, so your argument holds no water when it comes to the mass appeal of the game.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Little Big Planet if it gets good review scores will do much better than Wii Music. Wii Music's claim to fame is that it heads everyone's most hated and most worthless products lists of E3 2008.

Regretfully, one does have to admit that Nintendo does seem to have an ability to sell **** as if it were golden eggs, so it might not be so cut and dried especially depending upon if someone like Oprah or Ellen decides to brag about it to their demographic of non gamers as Ellen did with Wii Fit.

The only thing that one can really say then is Little Big Planet promises to be much more fun and it is an actual game unlike productivity software like Wii Fit and Wii Music.



My most anticipated games:  Whatever Hideo Kojima is going to do next, Final Fantasy XIII, Final Fantasy Versus XIII, Gran Turismo 5, Alan Wake, Wii Sports Resort.  Cave Story Wiiware.

http://www.youtube.com/watch?v=zqqLMgbtrB8

^ Read my post above yours. The people that pay attention to E3 are not the people who this is aimed at at all. It's aimed at the casuals who probably don't even know what E3 is.

Sadly even if LBP receives perfect 10s and has a metacritic/gamerankings of 100% it will still sell under Wii Music. Even if every gamer that has a PS3 buys it it would still only add up to 15ish million, and that's a huge assumptions since every PS3 owner I know irl said they won't "bother with kiddie platformers" and won't be buying it.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

What makes you think Sony won't advertise this to the casual market? They have already invested in marketing for LBP and I'm guessing as we get closer to release LBP will have comercials. Sony is also looking to make Sackboy their mascot if the game gets good reviews.



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Spore is selling to the hardcore market... that market is massive on the PC it's just that no one has tapped it in a while. This game will not do Sim like number ever. As for LBP it's not "casual" Mario is pushing casual into core and all you do is really jump on top of enemies and bump your head on stuff. Creating viable content will always be the realm of core players. Mind you that Spore may bring in some of those "casual" players into the core crowd much like the Wii is probably doing.



LBP is like all the others 3d platformers or like Brawl. It may have a "casual" appeal even though it doesn't mean anything because the "casual" audience that plays Super Mario World or Brawl isn't the "casual" audience that will buy Wii Music. The audience for Wii Music is the pick and play audience that bought Wii Sports, Wii Fit and now Wii Music. It's the expanded audience that needs extremely simple controls to play a game because they're new to video games.

LBP will appeal to a broad audience of gamers like the Mario game does but not the expanded so-called "casual" audience.



How many cups of darkness have I drank over the years? Even I don't know...

 

"P.S. To all those who say that everyone that played it said it sucked. Who is this everyone? People that go to games conventions? Wii Music isn't even aimed at those people, so your argument holds no water when it comes to the mass appeal of the game."

What mass appeal? Wii Music has been universally panned since its announcement. People only say it has mass appeal since most Nintendo games do sell quite a bit. However, Wii Music is going to have a hard enough time trying to generate sales with Rock Band 2 and Guitar Hero on the market. What songs are available for Wii Music? The only ones I've seen are covers of old Nintendo themes.


"Sadly even if LBP receives perfect 10s and has a metacritic/gamerankings of 100% it will still sell under Wii Music. Even if every gamer that has a PS3 buys it it would still only add up to 15ish million"

The only way Wii Music will ever sell 15 million units is if it is bundled with the Wii.



My most anticipated games:  Whatever Hideo Kojima is going to do next, Final Fantasy XIII, Final Fantasy Versus XIII, Gran Turismo 5, Alan Wake, Wii Sports Resort.  Cave Story Wiiware.

http://www.youtube.com/watch?v=zqqLMgbtrB8

Do you know how hungry Sony fanboys are for a *fun* game? Those poor kids are starving.

LBP will outsell Wii Music for the first few months.



PC + Wii owners unite.  Our last-gen dying platforms have access to nearly every 90+ rated game this gen.  Building a PC that visually outperforms PS360 is cheap and easy.    Oct 7th 2010 predictions (made Dec 17th '08)
PC: 10^9
Wii: 10^8

Lol, LBP is definitely a bridge game, anyone denying needs to take off the fanboy goggles. Don't like it? welcome to the world of a Nintendo fan, get used to it.