| --OkeyDokey-- said: It got a 9.6 on Dreamcast... |
Yeah, That game was madness, but didn't have great controls (probably because it's a first time)

| --OkeyDokey-- said: It got a 9.6 on Dreamcast... |
Yeah, That game was madness, but didn't have great controls (probably because it's a first time)

kingofwale said:
control to a rhythm is critical, because the precision is a must to build up combos.
I'm actually surprised it scored a 7.5. If I were to review GHWT and one of the buttons won't register at times, I'd give it no more than 2. |
it got a 6.5 for gameplay. That's not good.
Next Gen
| 11/20/09 04:25 | makingmusic476 | Warning | Other (Your avatar is borderline NSFW. Please keep it for as long as possible.) |
Everything is strange when the reviewer is Daemon
the words above were backed by NUCLEAR WEAPONS!
| zexen_lowe said: But IGN doesn't average scores. That why it says NOT AN AVERAGE at the end of every review |
That means that the score is whatever they want it to be rather than the logical conclusion of the review.\
Anyway, IGN isn't much better than Gamespot for reviews(it is though).
How many cups of darkness have I drank over the years? Even I don't know...
Godot said:
That means that the score is whatever they want it to be rather than the logical conclusion of the review. Anyway, IGN isn't much better than Gamespot for reviews(it is though). |
It also means they can give an score indicative of how good they think the game is, without being influenced by the technical ratings (for example, it would be unfair to lower the score of Football Manager because it's a text based simulator and has bad graphics and sound, everyone knows they're some of the most addicting games ever).
In the end, you can choose to see the glass half full or half empty

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