Sky Render said: I think the biggest problem with "pandering to the core" is that certain members of the "core" audience refuse to be satisfied. They will find anything to complain about, especially about not having "enough" games. How does that make any sense? If a game is good, you shouldn't feel the need to have a huge number of clones of that game; that one game should suffice for all your needs related to it.
Of course, I know why it doesn't work that way. Because there are members of the core who get bored with the game they love so much. But instead of looking for something new, they look for a variation of the same thing that bored them to make it fresh again. Why would you do that? There's no better way to burn yourself out on something than to saturate your collection with me-too versions of whatever it was that used to entertain you but bores you now.
In short, it's pointless to "pander to the core". They cannot be satisfied, because they keep trying to fulfill wants they've already fulfilled too far to get any further utility out of. So Nintendo not giving an overly large amount of attention to bored people who don't realize they're making themselves even more bored is probably a good thing, ultimately.
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As usual, your reply is quite philosofical...but in real life doesn't really work.
The whole core vs casual is very thin line so pandering to the core isn't really a concept that any company does intentionally. Its pandering to gamers period that Wii is not competing with the other 2...
The bottom line is...nintendo lacks most of the features that ps360 offer to appeal to people that have been gaming for a while and do it often. A game like geometry wars 2 for example. What drives me to play that game is looking at my friends scores on xbox live and trying to beat them. As far as leaderboards and online play is concerned...nintendo couldn't be bothered. Wii has a huge marketshare now, they could easily get people to make demos, release videos of games etc... again, they probably can't be bothered to do this as that would mean releasing a hard drive and providing an online service...something nintendo doesn't make internally hence they can't profit off 100%.
While Wii has expanded the market to people that would never even consider gaming, it has alienated the Nintendo brand even further away from people that do gaming every day. While these "casual" fans may be now, who knows where they may be next gen...some other fun activity probably... Its the "core" gamers that will still be around...and other for the Nintendo fanatics, very few are left in the Wii camp.