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Forums - Microsoft - "New Banjo Kazooie was originally a platformer" WTF!!???

@Dno

http://www.vgchartz.com/forum/thread.php?id=23155

What we have here is a failure to properly evaluate the overall library quality. How did Rare perform on all four respective platforms. Are you judgments based upon quantifiable data or are you letting your perceptions be tinged by nostalgia. Like the man said leave your emotions at the door.

I used IGN for my impartial comparison. The sight is merely more user friendly, and is considered by most be respectable. What follow are the average scores for Rare by platform. You can use the following link to run the numbers for yourself.

http://games.ign.com/objects/025/025151.html

GameCube 1 game total average of 9.0
Nintendo 64 11 games total average 8.7
Xbox 2 games total average 7.5
Xbox 360 3 games total average 8.4

The data tells the true story. The difference between the 360 and the 64 is one of consistency. Rare has been more consistent on the 360 then it was on the 64. While Rare did bring a fair share of incredible titles to the 64 they also had a few abysmal disappointments. With titles such as Killer Instinct Gold, Mickey's Speedway USA, and even Jet Force Gemini.

Further more if you delve into the realm of flop percentages you will see that across the Xbox family and the Nintendo family the rate is almost identical. Nintendo saw a 17% flop rate while Microsoft has seen a 20% flop rate. So the developer still has the same effective batting average.

The difference between the platforms is minimal being a mere less then half a points difference. That difference isn't even significant enough to not be reversed by a single game being delivered this year. Were BK3 to have a rating of 9.5 or greater. Rare on the 360 could match or outperform Rare on the 64. Which is not inconceivable considering that on the 64 the series averaged a score of 9.5 across two titles.

Too many people answered a question in this thread which was never asked. The question wasn't quality which as I just illustrated was not in the least relevant or informed. Rare never became a shitty developer which is basically the insinuation. They merely became more consistent with their offerings. Even their worst outing on the Microsoft family never matched the utter mediocrity of a couple titles on the Nintendo family of consoles.

This is the question, and it is a terribly simple game. Do you think Rare can get back to delivering more then one game a year to the console market? That is the question being asked can they make as many games for the 360 as they were making for the 64?



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badgenome said:
I thought it was pretty common knowledge by now that it's a vehicle game.

 

it has platform elements but mostly driving, its already been confirmed by rare rep, i doubt he would be lying.

either way im not looking forward to this title.



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

It looks like a platformer to me, aside from the weird vehicles.



JaggedSac said:
Dno said:
Still im pissed i loved Banjo and im only buying this game to get the free Download of the 1st one on the XBA.

I Do hope its good but when i heard "new banjo" i wanted a new banjo.. not twisted metal with banjo characters.

Color me a lil sad that the once great rare (games like banjo64, Goldeye, Perferct dark, Donkey kong Snes and 64) are making subpare games ever since star fox adventures.

LOL, you do know you could just buy the game once it is released on XBLA for a lot less?  Is Halo a racing game? It has vehicles, so I guess so.

So any GTA game is a racer because you can drive?  I know you can race but thats not the main game.

 



Hi, this is Vince with Shamwow.

afi77 said:

Rare games, and Silicon Knights games for that matter, were only good because Miyamoto (and or Nintendo) had a hand in them.

 

 Bullshit.  Goldeneye 64 was good and we know that Miyamoto simply doesn't like that kind of game so it's ridiculous to try to claim he was responsible for it.  Come to think of it do you actually think he was involved and responsible for Eternal Darkness?  So to say he is responsible for all their good games is insulting to the people who actually worked on them.

Also since you seem to think Miyamoto is personally responsible for every game Nintendo publishes or contracts out do you hold him responsible for Donkey Kong Barrel Blast?  You know the game that got a 45% on GameRankings and would have gotten even worse had it not been for Nintendo Power and Official Nintendo Magazine UK giving it higher marks than everyone else.

*Edit: Actually just look up the quote where Miyamoto puts down Donkey Kong Country to realize he isn't responsible for Rare's successes like you seem to think he is.



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If I remember correctly, a lot of talent left rare when they got bought out by Microsoft, which would explain why many people have been disappointed with Rare recently.

BK and BK2 are two of my favorite games of all time, and I would love to see a new entry into the series that took off from these two. There are countless people like me who have been waiting and waiting to see this from Rare, so when they announce something different, it's pretty obvious that many of us will feel let down and rather pissed off. We had expectations. I'm not saying it's a good thing or bad thing that Rare chose to do this, I'm only saying that you'll see many people complaining online, and now you'll know why.



I said Rare have only released medicore stuff on the whole and they get undeserved high reviews....

Everyone called me a twat.

Oh look lots of people DO think Rare aren't all that after all!

The new Banjo game sounds bloody shite! I want a platformer! How many decent platformers do we have on the 360 exactly?

...Kameo wasn't a proper platformer....all that morphing rubbish...get lost.



afi77 said:

Rare games, and Silicon Knights games for that matter, were only good because Miyamoto (and or Nintendo) had a hand in them.

On the contrary, Miyamoto usually just got in Rare's way. IGN had a retrospective on Rare that states that. Star Fox Adventures was originally going to be with all original characters until Miyamoto said to slap Star Fox into the driver's seat. So yes, you can thank Miyamoto for taking Star fox out of the cockpit. Nintendo also didn't support the direction of Conker's Bad Fur Day, which I'm sure included Miyamoto. Here's some quotes from the History of Rare on IGN:

It was the first Donkey Kong game developed outside Japan, without Shigeru Miyamoto's influence (reportedly to his annoyance)

*In reference to Donkey Kong Country

Not surprisingly, Conker didn't do so well. Nintendo practically disowned the game, never listing it or mentioning it in any of their official publications. Moreover, Conker was proudly far, far outside the mainstream, and came in right at the end of the N64's lifecycle.

-Not exactly Nintendo's hand helping them there huh?

Despite all these factors, and the initial concerns that lead to Conker's glorious transformation, another roving 3D action-platformer staring cute anthropomorphic critters moved through development at Rare for the N64. Running on an engine similar to the one that powered The Legend of Zelda: Ocarina of Time, Sabre and Krystal were the playable leads in Dinosaur Planet, and players could switch between the two by use of the SwapStone. Production was already pretty far along when a content review passed much of the finished material across Shigeru Miyamoto's desk. He instantly noticed unintended similarities between Sabre's design and that of his own Fox McCloud. Further examination revealed that with a few adjustments, it would nicely plug a glaring franchise gap in the release schedule for Nintendo's new sixth generation console.

A few modifications later, Dinosaur Island became Star Fox Adventures for the Nintendo GameCube. Critics enjoyed the Zelda-like gameplay, but some felt the wholesale departure from Star Fox's traditional flight combat genre too jarring. The lowest scores came out of Nintendo-centric outlets who felt betrayed... not for the genre flip, but because Fox McCloud's ground-based adventures became Rare's final game on a Nintendo console.

-Yep that's Miyamoto fitting Star Fox into a mold it didn't belong into simply to sell some copies. Artistic integrity?

On the other hand, Donkey Kong Country was the force that allowed Nintendo to venture past the Sega Genesis completely and the series helped keep Nintendo relevant until the N64 released. It appears Rare helped Nintendo out more than Nintendo helped Rare out after all.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



quarashi said:
JaggedSac said:
Dno said:
Still im pissed i loved Banjo and im only buying this game to get the free Download of the 1st one on the XBA.

I Do hope its good but when i heard "new banjo" i wanted a new banjo.. not twisted metal with banjo characters.

Color me a lil sad that the once great rare (games like banjo64, Goldeye, Perferct dark, Donkey kong Snes and 64) are making subpare games ever since star fox adventures.

LOL, you do know you could just buy the game once it is released on XBLA for a lot less?  Is Halo a racing game? It has vehicles, so I guess so.

So any GTA game is a racer because you can drive?  I know you can race but thats not the main game.

 

Yes the main game is about Vehicles !!!!!!!!!

 

NOT platforming!!!!!

 

 



JaggedSac said:
Dno said:
Still im pissed i loved Banjo and im only buying this game to get the free Download of the 1st one on the XBA.

I Do hope its good but when i heard "new banjo" i wanted a new banjo.. not twisted metal with banjo characters.

Color me a lil sad that the once great rare (games like banjo64, Goldeye, Perferct dark, Donkey kong Snes and 64) are making subpare games ever since star fox adventures.

LOL, you do know you could just buy the game once it is released on XBLA for a lot less?  Is Halo a racing game? It has vehicles, so I guess so.

Was halo MAINLY about vehicles? no so you can call it a FPS. Is banjo MAINLY about vehicles? Yes so its a racer.

Banjo is being made with a new concept as it states in the link i put there. Halo was not a new concept (reason why it sold 5-7 million?)

Lastly i didnt mean racer i meant all about Vehicles.