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Forums - Nintendo - are titles like Madworld and The Conduit going to actually sell?

Chrizum said:
stof said:
I'll bet someone a VC game that they'll both break a million within their first full year of sales.

The bet is on! I bet Mad World won't break a million within a year. If I'm wrong you'll get a VC game of your choice and vice versa. Deal?

 

Alright. It's a long term bet for sure, as I mean a year from release, not just the end of the year it's released in.

 

When is this game coming out anyways?



I'm a mod, come to me if there's mod'n to do. 

Chrizum is the best thing to happen to the internet, Period.

Serves me right for challenging his sales predictions!

Bet with dsisister44: Red Steel 2 will sell 1 million within it's first 365 days of sales.

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the problem is that they are new IPs not that theya re mature. lok at umbrella chronciles, not that muvh hype and althought a good game not AAA potential as these 2 are



 nintendo fanboy, but the good kind

proud soldier of nintopia

 

They will flop harder and faster than the attempts most reviewers made to play Fire Emblem Radiant Dawn on a difficulty other than easy.



Reasonable said:
Resident_Hazard said:
RolStoppable said:
Smash_Brother said:
I'm telling you, people: it depends entirely upon how well hyped/advertised they are.

So quality is a non issue?

 

 

Lair still sold 340,000 copies, so sometimes, yes.  Quality is a non-issue.

 

Poor quality will definately sell in the right circumstances.  I reckon if Lair has released with the choice of switching off motion controls and manual targeting it would have sold more like 450 to 500 K easy with the hype even allowing for poor review scores.

 


Another good example is Carnival Games. That's a really low-quality collection of trite gameplay and archaic graphics. But it's a big hit. Carnival Games is proof that sometimes, all you need is a concept and a solid advertising budget. Aside from Mario & Sonic at the Olympics, it's about the most heavily advertised (at least on TV) Wii game.