"Until recently, I would have told you that I loved the Wii as well. I recently realized something. I have not played my Wii since January. None. Not one minute. I have bought a couple of other games, some that I really like. I just have not had a desire to play Wii. There have not been any games I have wanted to buy since the launch. I have not finished any of the games I bought at launch. The Wii is a great system - for those who do not like games. It is easy to pick up, learn the controls, and master it. This translates into being overly simple, having limited control, lacking depth."
I stopped reading at that point because it became obvious that he didn't really know what he was talking about ... Certainly, developers are far from maximizing the potential of the Wii but lack of experience and undertanding of a new paradigm does not make the paradigm incorrect.
The fact of the matter is that the Wii has had games that are as complicated as anything on the XBox 360 or PS3 released and they became easier because a conventional controller wasn't intuitive and thus created unnecessary complication. Resident Evil 4, The God Father and Madden are all as complicated as their versions on other systems yet seem easier and far more enjoyable to play on the Wii. I haven't played Harry Potter (not a big fan) but would imagine that it would seem far easier to produce a wand flick to cast a spell then to memorize a dozen button presses, and it would be far more fun to use a motion control than to select your spell from a list.
Complaining that the current crop of games are not taking advantage of the Wiimote is like complaining that the early XBox 360 games did not take advantage of its graphical capabilities; people who complained that many games (like King Kong) looked worse on the XBox 360 than they looked on the XBox were overly critical and didn't acknowledge that things would improve in the future.