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Forums - Nintendo Discussion - E3 Rumor- Hard Drive for Wii

ChichiriMuyo said:

Very few games used Redbook on the PS1. The games most noted for their musical scores tend to be from Square and none of those games used anything but the PS music format outside of FMV (and didn't really use much unique audio for that) and sounded exactly as they did on the OST. No quality lost whatsoever on a format smaller than the MP3s you suggested. So, again, what you're trying to say that the programmers should do costs them space instead of saving them space. Above and beyond that, you're still suggesting that it's even remotely reasonable for them to produce games so large that you can't even save more than 3 of them (if that) on the system itself.

I think you need to take some of these things into perspective instead of assuming I said things I didn't. Never did I imply that anyone suggested we'd see a FF7 on WiiWare, what I said was that we can't It's not possible. Those are the sort of restrictions game makers are dealing with here, and you somehow seem to be missing that.


For crying out loud!  You're saying I'm putting words in your mouth?  When did I ever suggest that developers should turn PSFs into MP3s?  I said that if their games are huge, they were probably using Redbook or FMV, and if so, they should turn Redbook into MP3s.  In fact, I said it in both of my posts.  How this translates in your mind to "devs should waste space!" I have no idea.

This thread is about a hard drive accessory for the Wii.  People seem to expect Nintendo to announce one because of WiiWare.  My argument is that they don't need to, because SD cards offer enough storage for a price much cheaper than a hard drive accessory would cost.



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VonShigsy said:
999301573 said:
VonShigsy said:
Kwaad said:
tk1989 - PS1 games on the PSN range from 200mb to 650mb. Some of them dont compress at all. And the small ones... I dont think filled up the CD.

Nintendo needs to do something about their data storage. my free motorstorm update is bigger than the Wii can handle. I have close to 1gb of pictures on my PS3, and when I start using it for my camera, that's gonna shoot to 10-20gb. High storage is your friend... speaking of which, I need to buy a 4gb MemoryStickProDuo, and a 8gb SD card.
Kwaad, is this the PS3 hard drive storage space praise thread? It's about the Wii and it's need or not of an HD.Stop posting irrelevent stuf anyways, I even saw you somewhere gloating for sending Gay porn through your PS3.(That's what the 1 Gb of pictures are?) Nintendo already denied the development of a HD for Wii. A simple boot-up from the SD disc will suffice, plus charging for the DVD as a channel would take care of the licence fees. (5-10 bucks is still cheaper than a standalone DVDplayer, hope they see it that way.)

 

Kwaad's point's are valid and spot on, your comments about the porn are unnecessary and stupid. Wii needs more storage space so people can have more games simple.
Now the question is how does Nintendo achieve this without passing on major costs to the consumers... I don't want this to go down like the X360 ($90 for 20GB HDD & $180 for 120GB) which is absolute theft, considering you can get a 500GB for Frys for $110.
How can Kwaad comment be spot on on a wii thread, when in his post all he does is gloat about the Ps3 hard drive capacity on a wii topic? Most users agreed on this thread already that using the sd card to boot games though an update is more logical than a perispheral that many will not find use. The VC service along with Wiiware is not that much demanding on storage space. Plus Wii is marketed as a gaming console, not a media hub for the need of huge storage space. You are right about the porn comment, i'm sorry. It was just an immature post he made in another topic, but i was just furious for again gloating for his ps3 on a nintendo topic, that why i mentioned it. His patronising tone sometimes gets on my nerves, sorry again.

 


How can my comments be spot on?

1. Downloadable games.
The Wii will never be able to surpass N64 style graphics for downloadable games, due to data storage restrictions. Also, the games will have to stick with lower quality audio to work on compression. Final Fantasy 7 has 4 hours of high quality audio. If it were to come to the Wii, that would be 300-400mb just for the audio. 50-150mb MORE than it can hold. Nothing but the audio.

2. Downloadable videos.
The Wii simply can not do this, as a 10 minute video will run you around 100megs, the Wii would be restricted to about 25minutes of video... with nothing else on it at all.

3. Downloadable audio.
This is coming, I'm not stupid. However the audio quality will be low, and sub par.

#2 and #3 can be solved with a SD card. #1 can not, as nintendo will not risk the chances of pirating the games.

I have in the ballpark of 24 downloaded games/demos. They range from 70mb to 1014mb. In the ballpark of 300mb of pictures, and 70 videos. My videos range from 13, to almost 800mb. Most of my videos are 200mb. The rare SD ones are 50-70, and the 13-15mb ones, are youtube videos I ripped myself, and left the quality horrible low.

I am using 35gb on my PS3.

I assure you. I can not do what I want on the Wii in terms of storage.

For the stats of my... 'archive' highlight the box below. I made it stealth to not offend anyone who might be easily offended... by... numbers... *shrugs*

Oh yeah, and there's the bragging. I added 994 pictures of a single model earlier today to my archive, incase you were wondering about how much of that is porn. I dont have a single porn video, I have around 1400 straight porn pictures, with around 110 gay for one of my gay buddies... and the occasional comic relif. Working on adding another 4000 of that same model, however I'm not investing the time to download all of her sets becuase I'm lazy.



PSN ID: Kwaad


I fly this flag in victory!

Kwaad said:
VonShigsy said:
999301573 said:
VonShigsy said:
Kwaad said:
tk1989 - PS1 games on the PSN range from 200mb to 650mb. Some of them dont compress at all. And the small ones... I dont think filled up the CD.

Nintendo needs to do something about their data storage. my free motorstorm update is bigger than the Wii can handle. I have close to 1gb of pictures on my PS3, and when I start using it for my camera, that's gonna shoot to 10-20gb. High storage is your friend... speaking of which, I need to buy a 4gb MemoryStickProDuo, and a 8gb SD card.
Kwaad, is this the PS3 hard drive storage space praise thread? It's about the Wii and it's need or not of an HD.Stop posting irrelevent stuf anyways, I even saw you somewhere gloating for sending Gay porn through your PS3.(That's what the 1 Gb of pictures are?) Nintendo already denied the development of a HD for Wii. A simple boot-up from the SD disc will suffice, plus charging for the DVD as a channel would take care of the licence fees. (5-10 bucks is still cheaper than a standalone DVDplayer, hope they see it that way.)

 

Kwaad's point's are valid and spot on, your comments about the porn are unnecessary and stupid. Wii needs more storage space so people can have more games simple.
Now the question is how does Nintendo achieve this without passing on major costs to the consumers... I don't want this to go down like the X360 ($90 for 20GB HDD & $180 for 120GB) which is absolute theft, considering you can get a 500GB for Frys for $110.
How can Kwaad comment be spot on on a wii thread, when in his post all he does is gloat about the Ps3 hard drive capacity on a wii topic? Most users agreed on this thread already that using the sd card to boot games though an update is more logical than a perispheral that many will not find use. The VC service along with Wiiware is not that much demanding on storage space. Plus Wii is marketed as a gaming console, not a media hub for the need of huge storage space. You are right about the porn comment, i'm sorry. It was just an immature post he made in another topic, but i was just furious for again gloating for his ps3 on a nintendo topic, that why i mentioned it. His patronising tone sometimes gets on my nerves, sorry again.

 


How can my comments be spot on?

1. Downloadable games.
The Wii will never be able to surpass N64 style graphics for downloadable games, due to data storage restrictions. Also, the games will have to stick with lower quality audio to work on compression. Final Fantasy 7 has 4 hours of high quality audio. If it were to come to the Wii, that would be 300-400mb just for the audio. 50-150mb MORE than it can hold. Nothing but the audio.

2. Downloadable videos.
The Wii simply can not do this, as a 10 minute video will run you around 100megs, the Wii would be restricted to about 25minutes of video... with nothing else on it at all.

3. Downloadable audio.
This is coming, I'm not stupid. However the audio quality will be low, and sub par.

#2 and #3 can be solved with a SD card. #1 can not, as nintendo will not risk the chances of pirating the games.

I have in the ballpark of 24 downloaded games/demos. They range from 70mb to 1014mb. In the ballpark of 300mb of pictures, and 70 videos. My videos range from 13, to almost 800mb. Most of my videos are 200mb. The rare SD ones are 50-70, and the 13-15mb ones, are youtube videos I ripped myself, and left the quality horrible low.

I am using 35gb on my PS3.

I assure you. I can not do what I want on the Wii in terms of storage.

For the stats of my... 'archive' highlight the box below. I made it stealth to not offend anyone who might be easily offended... by... numbers... *shrugs*

Oh yeah, and there's the bragging. I added 994 pictures of a single model earlier today to my archive, incase you were wondering about how much of that is porn. I dont have a single porn video, I have around 1400 straight porn pictures, with around 110 gay for one of my gay buddies... and the occasional comic relif. Working on adding another 4000 of that same model, however I'm not investing the time to download all of her sets becuase I'm lazy.


Right, this is fine, but this isn't what you said in your first post. In fact, your first post is entirely about how great the PS3 is, except for one sentence:

"Nintendo needs to do something about their data storage."

By contrast, all of this is entirely about how great you believe your PS3 is:

"tk1989 - PS1 games on the PSN range from 200mb to 650mb. Some of them dont compress at all. And the small ones... I dont think filled up the CD... I have close to 1gb of pictures on my PS3, and when I start using it for my camera, that's gonna shoot to 10-20gb. High storage is your friend... speaking of which, I need to buy a 4gb MemoryStickProDuo, and a 8gb SD card."

I think that's the problem Von was having with your post.



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

Kwaad said:
How can my comments be spot on?

1. Downloadable games.
The Wii will never be able to surpass N64 style graphics for downloadable games, due to data storage restrictions. Also, the games will have to stick with lower quality audio to work on compression. Final Fantasy 7 has 4 hours of high quality audio. If it were to come to the Wii, that would be 300-400mb just for the audio. 50-150mb MORE than it can hold. Nothing but the audio.

2. Downloadable videos.
The Wii simply can not do this, as a 10 minute video will run you around 100megs, the Wii would be restricted to about 25minutes of video... with nothing else on it at all.

3. Downloadable audio.
This is coming, I'm not stupid. However the audio quality will be low, and sub par.

#2 and #3 can be solved with a SD card. #1 can not, as nintendo will not risk the chances of pirating the games.

I have in the ballpark of 24 downloaded games/demos. They range from 70mb to 1014mb. In the ballpark of 300mb of pictures, and 70 videos. My videos range from 13, to almost 800mb. Most of my videos are 200mb. The rare SD ones are 50-70, and the 13-15mb ones, are youtube videos I ripped myself, and left the quality horrible low.

I am using 35gb on my PS3.

I assure you. I can not do what I want on the Wii in terms of storage.


Well nobody cares that you can't do what you want. Especially Nintendo.



Guys, instead of picking apart every minute detail of each other's post and trying to make them look stupid, why don't we try and see what the person is actually trying to say.

Kwaad is saying that he wants Nintendo to somehow offer greater storage capacity.  To illustrate his need for greater storage capacity, he gave examples of how he uses the storage on his PS3.  Is that really so fanboyish?  I don't think so.

In response to Kwaad, I would simply say that WiiWare isn't about big content, it's about big fun on a small budget.  Obviously, a $250 console is going to have some hardware limitations compared to a $600 console.  Nintendo could address the storage issue by releasing a hard drive peripheral, but an expensive add-on would not be in sync with their WiiWare strategy: Offer indie developers with small budgets the chance to publish very affordable games.  It's a win for gamers on a budget and developers on a budget.  If studios want to develop bigger games with lots of content that won't fit in a few tens of MB, WiiWare is not the platform for them.



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Kwaad, you make a solid point except: The Wii was NEVER branded as a multi-media console. Why are you so angry for a console that never lied about it's abilities? Steaming movies, Mp3, or whatever were never on the table with the Wii. Homebrew might fix that, but not all users are interested in that.I know you love your Ps3, but the consoles are meant to differ in every way except having fun with their differrent attributes. You did buy them for different reason right?Why on earth would you like to do identical things with them. Gaming consoles are not glorified hard drives, that is just...sad.

And who started that FF7 crap anyways? Square has stated, when asked if they are going to make a nintendo remake for the DS, that FF7 is out of the question to appear on N. consoles. But i find it hard to believe that compresing an 1997 game is that demanding.



"You won't find Adobe here in Nairobi"


 

I pose a question to you:

Of the 8+ Million Wii owners, what percentage of Wii owners have filled up their internal flash memory?

My completely uneducated guess would be less than 5%.

Anybody here filled it up? (I've only heard of VG media sites complain about it)

This E3...no way...Wait till we get Wii Ware and Neo Geo stuff and then we'll get a...

Firmware update for SD cards!



I am using 35gb on my PS3. I assure you. I can not do what I want on the Wii in terms of storage.


There would be no real reason to stuff it full of HD video given that it doesn't output HD now is there. Its also not trying to be your music player. The Wii is not trying to be a PS3. The photo channel is not there to be your photo repository. Its so you can conveniently toss the SD card from your camera in and show some pictures. Its not iPhoto. When you wrap your head around that fact, then you'll stop saying stuff that doesn't make sense. Nintendo is not trying to become your entertainment center or media server. At least not this generation.

The fact that it can't do what it doesn't need or want to do is hardly a handicap.

Now the downloadable games IS an issue for the Wii. But downloadables can be relatively easily resolved simply by allowing the system to run downloadables from SD cards. It can be solved better by allowing usb mass storage, but at this stage that's probably not required. Not that it can't happen next year. Hell they could even enable networking, on demand downloading, or even offer online storage space on nintendo servers.

And they wouldn't even need to offer a lot of space, since most of the content is theirs. (ie they don't need to stick a unique copy of F-Zero X in everyone's space.) A game like mario bros could downloaded on demand nearly instantly. And even a large N64 game could be delivered in a minute or so. The Wii could use local space as 'cache' for your hosted content. So if your playing the same games often they'll be instant. And you'd have to be cycling through a lot of big N64 games in rapid succession to really start causing the cache hit rate to be an issue. Especially as it would clearly favor holding onto larger downloads longer.

(Yes I concede the current download speeds of the Wii VC content are well below technical limitations, and so must either be artificial, or due to inadequate infrastructure at the backend (which wouldn't be surprising given the Wii's unexpected level of success. But I expect that if they wanted/needed to dramatically speed up content delivery from their online service that it would be entirely feasible.)

If a game is large enough that it can't really be reasonably put on VC then it will be released as a 'budget game' at 20 bucks, or it will be bundled into a collection and sold. Wii ware is for small games, that focus on 'innovative gameplay'.

This is a hard question, they might release a extra hard drive. Personally I would more like to see a dedicated VC channel and the possibility to play games from the SD card. Those cards is dropping in price quit fast and should possible be more cheap than a hard drive.

Of course I personally feels that it is not too unlikly with a HD, I mean are they using the USB ports for anything yet?



 

 

Buy it and pray to the gods of Sigs: Naznatips!

eatrice said:
I pose a question to you:

Of the 8+ Million Wii owners, what percentage of Wii owners have filled up their internal flash memory?

My completely uneducated guess would be less than 5%.

Anybody here filled it up? (I've only heard of VG media sites complain about it)

This E3...no way...Wait till we get Wii Ware and Neo Geo stuff and then we'll get a...

Firmware update for SD cards!

My wii has 1295 blocks free, which is 161.8 MB.  It's a little less than 40% full.  I have 8 VC titles and all the free channels downloaded, and saved games for Zelda, Elebits, etc.  Elebits actually consumes 109 blocks, which is retarded (Zelda consumes 1).

Vux, what you're talking about is actually already possible, it's just implemented on the 'user' side instead of the client/server side.  If you've paid for a VC game, and have since erased it to free up memory, you can redownload it again at no charge if you want to play it again.  So basically, the user decides which games to keep "cached."