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Forums - Nintendo - How much do these 2008 Wii games need to sell?

EDIT: This was *self*locked before, but I decided to bring it back with a better Thread title. Here it is in it's slightly edited entirety.

Based on Woopah's signature, I wanted to make this post to see how much you think this games need to sell in order for them to be considered successful, based on their developer or genre. Here they are along with my predictions:

EDIT: Changed a few numbers and added WW after all of them.

De Blob-700k WW

Deadly Creatures-400k WW

Tales of Symphonia 2- 750k WW

Fatal Frame-100k WW

Tenchu IV-250k WW

Dead Rising-500k (Capcom confirmed) WW

Star Wars: The Force Unleashed- 400k WW

Call of Duty 5- 800k (Devs expectations are probably overboard) I think this will only sell 600k though.

Dokapon Kingdom: 200k WW

I'll add more games if you recommend them. Thanks Woopah!



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

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De Blob seems way too high to me. I think that game will make a handsome profit at 200K.



The title lies! There are only NINE Wii games in that list XD

Will post my answers later.



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"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."

why is tales so low? i'm pretty sure the first one cleared 500k easily...



The Legend of Zelda: Majora's Mask is the best Zelda title ever made.

"The Person Who Got the Closest to Winning the 1st VGC VC Giveaway, but still lost"

I'm not sure I understand. Do you mean how many they must sell to break even, or how much they must sell to meet their developers' expectations?



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SaviorX said:

EDIT: This was *self*locked before, but I decided to bring it back with a better Thread title. Here it is in it's slightly edited entirety.

Based on Woopah's signature, I wanted to make this post to see how much you think this games need to sell in order for them to be considered successful, based on their developer or genre. Here they are along with my predictions:

De Blob-700k
HIGH
Deadly Creatures-400k
Little low
Tales of Symphonia 2-300k
Too Low
Fatal Frame-100k
Low
Tenchu IV-220k
Spot on
Dead Rising-500k (Capcom confirmed)
If the reviews are positive it could be low

Star Wars: The Force Unleashed-300k
Too Low
Call of Duty 5- 800k (Devs expectations are probably overboard) I think this will only sell 600k though.
High
Dokapon Kingdom: 200k
Wtf is this game?
I'll add more games if you recommend them. Thanks Woopah!

 

 



SaviorX said:

EDIT: This was *self*locked before, but I decided to bring it back with a better Thread title. Here it is in it's slightly edited entirety.

Based on Woopah's signature, I wanted to make this post to see how much you think this games need to sell in order for them to be considered successful, based on their developer or genre. Here they are along with my predictions:

De Blob-700k Maybe but only if they advertise it. I do think it could break 500k though.

Deadly Creatures-400k Seems about right.

Tales of Symphonia 2-300k  Its already at 230k with Japan sales only. Symphonia sold the most in the West so it will definately sell more than 300k. By alot too.

Fatal Frame-100k I don't know how well the series sells in the West, but it will probably sell more than that because I see it selling in Japan alone 50-60k. So I'm going to say above.

Tenchu IV-220k Yeah sounds good.

Dead Rising-500k (Capcom confirmed) Probably more than that. Though that isn't too off.

Star Wars: The Force Unleashed-300k I see this becoming a million seller just for being star wars with motion controls. The clone wars as well.

Call of Duty 5- 800k (Devs expectations are probably overboard) I think this will only sell 600k though. I see this also selling a million.

Dokapon Kingdom: 200k I don't know about this one, but I guess that is right.

I'll add more games if you recommend them. Thanks Woopah!

I'm assuming you mean sales for all regions in their lifetime. Since all you say is Wii games in 2008 sales. Your not really specific.

 



I mean what do you think the developer's expectations are.

I have some numbers messed up. Some are WW, some are America region only.

Just disregard them and comment on the numbers anyway. I'll edit them so they are all worldwide.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

SaviorX said:

EDIT: This was *self*locked before, but I decided to bring it back with a better Thread title. Here it is in it's slightly edited entirety.

Based on Woopah's signature, I wanted to make this post to see how much you think this games need to sell in order for them to be considered successful, based on their developer or genre. Here they are along with my predictions:

De Blob-700k
Spot on
Deadly Creatures-400k
600 k for this gme had some some devlopment on it.
Tales of Symphonia 2-300k
Too Low 800 k
Fatal Frame-100k
Way too LOW 500k
Tenchu IV-220k
Spot on
Dead Rising-500k (Capcom confirmed)
Well of course spot on
Star Wars: The Force Unleashed-300k
Too low 700k
Call of Duty 5- 800k (Devs expectations are probably overboard) I think this will only sell 600k though.
Little two low 1,000,000 for sure  since the game seems to have alot of effort put in
Dokapon Kingdom: 200k
Mario party meets and Rpg ..... 250K ??? 
I'll add more games if you recommend them. Thanks Woopah!

 

 



I love fighting games !!! Come on challenge me !

In that case...

SaviorX said:

EDIT: This was *self*locked before, but I decided to bring it back with a better Thread title. Here it is in it's slightly edited entirety.

Based on Woopah's signature, I wanted to make this post to see how much you think this games need to sell in order for them to be considered successful, based on their developer or genre. Here they are along with my predictions:

De Blob-700k

Likely too high. This is a game purchased from some neophyte game developer students that's always referred to as an "indie" title. I doubt THQ expects it to go this much over 500 in its lifetime.

Deadly Creatures-400k

Sounds about right, although it may be a tad low. The developer is a mid-sized one, from what I recall, and this is their only project at the moment, so THQ likely wants it to crack 500. Note though that I'm not 100% certain about what I just said, and will double-check.


Tales of Symphonia 2-300k

Almost certainly too low. While it's a low-budget spinoff by a B-Team, it does share the Symphonia name, and Symphonia was one of the highest grossing Tales games. I'd say their expectations are at least double this.


Fatal Frame-100k

I assume this is Japan-only, and even then it's too high: Fatal Frame tops out at 80k in Japan on the PS and PS2, and it's unlikely Nintendo was looking for numbers that are much higher than that.

Tenchu IV-220k

Worldwide, or Japan? If the former, it's too low. If the latter, maybe too high.


Dead Rising-500k (Capcom confirmed)

No comment.


Star Wars: The Force Unleashed-300k

Way too low. LucasArts is backing the Wii now, and seems to have good expectations for it. They'll want over 500k minimum.


Call of Duty 5- 800k (Devs expectations are probably overboard) I think this will only sell 600k though.

You're probably right on both counts.

Dokapon Kingdom: 200k

A tad high, I think. Atlus knows it's not a big player, and an RPG/boardgame hybrid isn't likely to be a breakthrough title.


I'll add more games if you recommend them. Thanks Woopah!