FOREWARD (highly suggested to watch Multiplayer trailer before reading these): At Lepzieg, some lucky journalists got their hands on Killzone 2's multiplayer. What follows is impressions from some of the most cynical sites (1up, Kotaku, and IGN). Hopefully these previews will change minds about the game being just another title in the abyss of shooters. http://www.gametrailers.com/player/38548.html - Multiplayer Trailer
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1up.com
http://www.1up.com/do/previewPage?cId=3169561&p=37
-I'm convinced the multiplayer is getting just as much attention -- Killzone 2's
multiplayer should be able to hang with the best of them.
-Still, with the multiplayer gameplay already so good, and with all of the other multiplayer goodies Guerrilla is supplying, from clan support to online leaderboards, I'm convinced Killzone 2 is going to keep playing long after the single campaign is complete.
-I'm happy to report that it was fantastic -- multiplayer felt great and was tons of fun. The available weapons were nicely varied and all felt substantial, the map designs were cool (with a good mix of open and confined areas, staircases, and windows), and there was a fair amount of strategy, such as placing sentry guns in key locations. I had so much fun playing that it was hard to pull me away to let others check it out.
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IGN
http://ps3.ign.com/articles/902/902174p1.html
-Fighting against the Helghast is actually very cool in Killzone 2 online because you can see their eyes in the dark and through dense smoke. It adds to the idea that these two opposing sides are really locked in a conflict.
-But regardless of what side you're on, Killzone 2 is a lot of fun online and clearly offers a tremendously rich experience to PS3 owners. I was truthfully shocked at how close the multiplayer portion of the game looks like the incredibly vivid single-player we've seen so much of before.
-Overall, Killzone 2 was a blast -- even in my sleep-deprived state. I can't wait to see more.
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Kotaku.com
http://kotaku.com/5040775/killzone-2-multiplayer-hands-on-+-five-good-things
-Combat Itself: Killzone 2 multiplayer manages to maintain the fluid speed of the single player experience without sacrificing the looks that get the game featured in so many “look how pretty this game is” magazine spreads.
-The Badge system represents the different classes you can play in multiplayer, from scout to engineer to medic. Each of the six badges have their own skill sets. Where Killzone 2 makes things interesting is that you can combine the power of two badges to create your own class based on your own particular play style. Want an engineer with healing skills? A stealthy soldier with a bazooka? Knock yourself out!
-Dynamic Missions: Instead of playing one mission type and then waiting for the new map to load before beginning another, Killzone 2 features dynamic missions, which allows you and your friends to play through multiple game types on one map without loading.
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