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Forums - Microsoft - Infinite Undiscover DISCUSSION.

badgenome said:
Shadowblind said:

Are there playable characters other then Capell? I know there will be 17 main support characters in all, but don't know about playable ones.

 

@above: I'm gonna guess that certain actions you have in the game will effect how the game continues. I can't see it having as much impact as, say Fable, but it would be kinda cool anyway.

I think you're supposed to control Capell only, but he can use other characters' abilities (due to his not having a "glyph").

I also saw there was a command to open a small menu to allow you to partially control your party members as well. Like choosing which spells or attacks you want them to perform.

I too would like to know the answer to Munkeh111's question regarding magic usage in this game.

 



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I'm gonna say that I don't believe I can have a fair discussion until I've played it, but I'm very excited about the game, and can't wait for its release. I hope it turns out great.

The highly flamed english VA isn't as bad to me, or should it be considered a major part of the game. It is a piece of the presentation score, and overall, games without VA top the genre, with the like of FFVII. Other than my feelings about VA in general, however, I can't comment on a game I have only previewed. Thanks for reading.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

ZenfoldorVGI said:
I'm gonna say that I don't believe I can have a fair discussion until I've played it, but I'm very excited about the game, and can't wait for its release. I hope it turns out great.

The highly flamed english VA isn't as bad to me, or should it be considered a major part of the game. It is a piece of the presentation score, and overall, games without VA top the genre, with the like of FFVII. Other than my feelings about VA in general, however, I can't comment on a game I have only previewed. Thanks for reading.

This thread is more about discusion of what we know, not about "Oh i know this game is awesome, or it sucks or blahblahblah." Just anticipation talk.


Anyway, I don't think the VAs are bad either. it may be the fact that i've played so many jRPGs i'm used to it, but they sound pretty average to me. 



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

In the other thread I said that the frame rate is pretty choppy. For me I'de rather play a game that isn't so over the top with graphics and have a nice frame rate, Tales of Vesperia comes to mind.

I think all of those annoying voices are the cause of the problem. It seems that the screen pauses right before they say something. This leads me to believe that they are streaming voices off of the disc, causing all these hiccups.

I love fluid frame rates, the best I've seen being Little Big Planet. That is the only crutch that I see this game having.







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im looking forward to it but with a more wait and see aproach
im more of a turn based guy
havnt played a jrpg since lost O so its been awhile



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The game looks awesome. I wonder about the leveling system too - if it will be Eternal Sonata-esque with fixed increases, or if there will be a skill system, or something to make it deeper than it seems.

As for the undiscoveries, badger - There is a metric ton of hidden areas in plain sight. Capell can use is flute to unlock these areas for extra items, weapons, and such.

From Achieve360points, we can understand a few things when it comes to combat, leveling, and the like:

1) The combat system is pretty deep. You can chain 50+ hit combos ala Tales of Vesperia - both on the ground, and in the air. There are achievements for surprise attacks, long air combos, long ground combos, and "downstrike" attacks.

2) You can obtain 'Battle Skills' and Spells in the game. I am unsure if Battle Skills are merely sword techniques, or are deeper (achievement for learning every Battle Skill, and Spell in the game)

3) You can learn different tunes in the game that have various effects (achievement for learning every in the game)

4) Some characters have Job Classes. You can cook, learn alchemy, forge, write, and enchant in the game.

5) There are quite a few conditional missions in the game. Some achievements require you to defeat attackers in a village without losing civilians for an achievement, protect certain people in escort missions, complete certain quests perfectly, and then use the area around you to your advantage (such as detonating every explosive barrel in the prison).


So it seems that with the various Job Classes, there will be quite a bit of depth in the game that hasn't been discussed. It seems there is a TON to this game that is still.....Undiscovered.



Back from the dead, I'm afraid.

I don't know it looks great but I said the same about Blue Dragon, Eternal Sonata and Lost Odyssey and they dissapointed me all.






Shadowblind said:
ZenfoldorVGI said:
I'm gonna say that I don't believe I can have a fair discussion until I've played it, but I'm very excited about the game, and can't wait for its release. I hope it turns out great.

The highly flamed english VA isn't as bad to me, or should it be considered a major part of the game. It is a piece of the presentation score, and overall, games without VA top the genre, with the like of FFVII. Other than my feelings about VA in general, however, I can't comment on a game I have only previewed. Thanks for reading.

This thread is more about discusion of what we know, not about "Oh i know this game is awesome, or it sucks or blahblahblah." Just anticipation talk.


Anyway, I don't think the VAs are bad either. it may be the fact that i've played so many jRPGs i'm used to it, but they sound pretty average to me. 

I understand. In that light, my post was a little off topic, and I apologize.

According to what I know so far, nothing has been negative and if the game were to flop, I would be shocked.

 



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

mrstickball said:
The game looks awesome. I wonder about the leveling system too - if it will be Eternal Sonata-esque with fixed increases, or if there will be a skill system, or something to make it deeper than it seems.

As for the undiscoveries, badger - There is a metric ton of hidden areas in plain sight. Capell can use is flute to unlock these areas for extra items, weapons, and such.

From Achieve360points, we can understand a few things when it comes to combat, leveling, and the like:

1) The combat system is pretty deep. You can chain 50+ hit combos ala Tales of Vesperia - both on the ground, and in the air. There are achievements for surprise attacks, long air combos, long ground combos, and "downstrike" attacks.

2) You can obtain 'Battle Skills' and Spells in the game. I am unsure if Battle Skills are merely sword techniques, or are deeper (achievement for learning every Battle Skill, and Spell in the game)

3) You can learn different tunes in the game that have various effects (achievement for learning every in the game)

4) Some characters have Job Classes. You can cook, learn alchemy, forge, write, and enchant in the game.

5) There are quite a few conditional missions in the game. Some achievements require you to defeat attackers in a village without losing civilians for an achievement, protect certain people in escort missions, complete certain quests perfectly, and then use the area around you to your advantage (such as detonating every explosive barrel in the prison).


So it seems that with the various Job Classes, there will be quite a bit of depth in the game that hasn't been discussed. It seems there is a TON to this game that is still.....Undiscovered.

I've never really been big on the whole "create your own items thing", but I LOVE combos. The fighting system here looks like a mix of SO and KH, and I think I'll be pretty happy with it. I wonder what the extremely powerful attacks or skills will be in this game(You know, the really spectacular looking ones. Every JRPG has them!)

 



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

The battle system looks fun, the graphics look decent, the voice acting is...yeah.

I don't know a lot about the story, but the quality of the story and characters is going to decide whether this is a "must-play right away" or a "play eventually" for me.