| Paul_Warren said: "The conventional wisdom was that the PS3 version was reason for the delay. You keep arguing the point but you have yet to explain why, if the PS3 development going smoothly, that we didnt' see anything from it until this year. As for you the bolded statment, it just shows that instead of conceding the point you had to resort to a flame. You've essentially admitted that you are wrong but only in a backhanded way." No, I haven't. This part of your own post says I'm right about the graphics in GTA IV being better on PS3 than they are on 360: "As for your graphics point, you are right that a lot of reviews preferred of the PS3 " |
A lot of reviews did prefer the PS3 version's graphics. Unfortunately for you my original post remarked on which version was technically superior. You realized this and purposely left out that part of the quote, when anyone reading this thread can see that plain as day. Here is the full sentence quote "As for your graphics point, you are right that a lot of reviews preferred of the PS3 version but the 360 version is technically superior." You said the 360 version caused the PS3 version to be gimped and that frankly isn't the case. If the 360 version had the lower framerate, lower resolution, and lack of AA your argument would have a leg to stand on. The 360 version runs at a higher framerate, at 720p, with AA. The PS3 version runs at a lower framerate , at 640p, with no AA. That makes the 360 version technically superior. Graphical preference is subjective. A games resolution, framerate, and ability to use Anti Aliasing is something that can be measured factually.













