By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Sony to have 1:1 motion tracking sword game by XMAS. Look out Nintendo!

this is for the ps2, tut

i was about to say that i might get it



Around the Network

The Q from EGM was right after all!



That's neat, although like they said in the article, it can't be nearly as accurate as the Wii-mote, thanks to the lack of a third dimension. That 'hiding-behind-the-back' thing is neat, but Nintendo could easily accomplish this (to some degree) by detecting certain wrist movements.

Note: I'd like to see a video of someone playing this while wearing a bright, luminescent green shirt XD



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."

 

coincidence i think NOT...



11ht11 said:

 

coincidence i think NOT...

Indeed.

 



Pixel Art can be fun.

Around the Network

^ lol, I agree too



The PS eye aka EyeToy has been around for a while now so what ever. They are to different ways to play video games. Not really a serious sweat for Nintendo.



OMG Nintendo is doomed lol... interesting though



    R.I.P Mr Iwata :'(

Roma said:
OMG Nintendo is doomed lol... interesting though

 

Well, if Sony can make the PS2 into something like a wii copy... there could be some business there, especially if they drop the price further



Proooobably worth highlighting this before Wiiamdoomed gains steam:

Although the motion-sensing has 1:1 accuracy, it’s only in the two dimensions onscreen, rather than the three dimensions that the Wii Remote can manage. The EyeToy also cannot detect more subtle movements such as the twisting of the player’s wrist. The EyeToy still has difficulty distinguishing colours accurately in anything but the brightest of lighting conditions.

It's a 2d game, it's on rails, and it cannot detect "subtle movements." Some pretty gigantic conditionals on this 1:1 movement.

 


http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">