@ctk: sigh, there's no winning against some people.
What Sven said in the OP is proof of them not taking the Wii seriously. Always a B team is going to be working on a Wii port, while their A team is making the new big game for PS3/360. Anyways Capcom is only supporting the 360 really, PS3 was also getting late ports. PSP games arent considered by them anymore. DS only got the crappy megamans and the Lawyer series. Wii is getting many ports or remakes.
I know people will defend Capcom to death, but I think they dont deserve all the credit you are giving to them. We love golf was PUBLISHED by them, not made by them, same is going on with Spyborgs, which btw was pushed even further because they said it needed a complete image change (wa a lazy effort to start with). Not even Neopets which is a multiplat DS/Wii game is being developed by them.
As I said before their A teams are working/worked on the original content aka Dark Void, RE5, Bionic Commando, SF4, Age of Booty, Flock, SF HD, SF Puzzle Fighter Remix, Bionic Commando Rearmed, 1942: Joint Strike, Talysman, DMC4, Lost Planets, Lost Planets: Colonies, SFII Turbo Remix, Wolf of the Battlefield, Moto GP HD version etc.
While their B teams are working/worked on: Dead Rising Port, RE 0 port, RE 4 port, Sengoku Basara port, Okami port, Moto GP 08 PS2/Wii version, Harvey Birdman PSP/Wii version.
Admittedly there has been some kind of decent effort for the Wii like RE:UC (which reused all the assets from the GC), MH3 (no one is sure if this will leave Japan ever) and Zack & Wiki -> But that's far away from the original content the HD consoles are getting.