Dgc1808 said:
KZ2 said: In RPG's you have to like to do the same moves over and over to level up it can get really boring. Imagine having to press the jump button thousands of times to max up your acrobats skill level that would drive you insane. |
I've failed to see an RPG with just one move.... more like each character has an attack, combo's, and a list of special attacks like how Legendia had ares and TOTA had artes.
In shooters you have to shoot things over and over again, you have to reload bullets, in rpg's you have to refill your MP [that's what most of them use.]
In shooters you never get stronger.... you just get new guns.... in RPG's you level up and get new abilities, moves, etc....
Which one would you consider more repetitive???
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That's why Deus Ex is so great: you can shoot, you can grow, you can do both, you find new weapons, you have rocket launchers, but a mighty nanotech sword too... And if you choose playing stealth and good, you are encouraged to not use them at all in many missions, but to only knock out foes instead! And the story is good too! You get cheated and framed, but you still find friends. You can save the world, but up to the end you are presented with moral choices and lust for power temptations. It was a game so good and insightful that I understand why they lobotomized its sequel: the original made dumb and shallow people fully feel how dumb, shallow and sorry they are.
Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!

