Yeah, I have serious concerns about this "mega-texturing" tech on consoles. Basically, if the data isn't preloaded on a hard disk (or at least used as a LARGE cache) its going to be streaming like crazy - and constantly accessing the disc.
And if its one thing I know about consoles, its that as they get older the reliability on DVD drives drops - and it takes longer to load anything. Which for a game like Rage, means *mega* texture-dropout issues...
I'm predicting serious texture-dropout differences between anything running off disc (i.e. 360 non-precached) and something hard disk cached (i.e. large install mandatory for the PS3).
...
EDIT - this 2/3 DVD thing is purely a MS licensing issue, and one that can be solved easily - MS simply have to drop the price on production of 2/3 disc games (and they almost certainly will in the long term to compete with BluRay).
It could be $9US for a DVD, and $11US for a BluRay - but 2x DVD could be $15-17US, and three could be nudging $20US (too much). (Figures extrapolated based on my knowledge from the past, rather than based on current pricing BTW...)
Gesta Non Verba
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