Smash_Brother on 02 August 2008
I'd love to believe that the game will somehow be packed with shittons of depth, but seriously, unless the game undergoes some MASSIVE revamp from the E3 demo, it looks to have the depth of pong, but even less so because you could actually lose at pong.
From everything I saw, you hit buttons and the music played at the speed at which you hit buttons. It's like a virtual version of a jack in the box where you turn the crank slow or fast.
Guitar Hero has already proven that the causal audience can handle a game of its complexity. This isn't an area that needed any dumbing down.
"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks