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Forums - Sony - Why is folksoul doing bad?

z64dan said:

Hey actually I have some good news for you guys, on Folksouls popularity.

According to my calculations, 1.74% of PS3 owners in Japan purchased Folksoul in the first week!
And, only 1.73% of DS owners purchased Zelda: Phantom Hourglass in the first week!

Does this mean Folksoul is more popular than Zelda in Japan? You decide!


so...?! That doesn't make up the fact that thing bombed!... The let me tell you this!

If u have a system that has 20 mil units sold in Japan. And a system that has around 1 mil sold in Japan!

On which one would u publish your game if it were to have 2% attachratio?!

 

And btw: Zelda attach ratio first week is higher than 1.73%... Here... Do the maths:

Total DS' sold: 17.850.000 (A.K.A 17.85 mil or 1785k)

Total Zelda: PH sold first week: 310.000 (A.K.A 0.31 mil or 310k)

17.850.000 : 310.000 = 5.75%... So much for that 1.73% of yours!

 

Folksoul in comparison:

Total PS3' sold: 970.000 (A.K.A 0.97 mil or 970k)

Total Folksoul sold first week: 17.000 (A.K.A 0.017 mil or 17k)

970.000 : 17.000 =  5.71%... So it is still lower than Zelda: Phanthom hourglass.

 

EDIT: I figure u did total sales worldwide of the systems to get your numbers. However: U say in your post (lighted in yellow) that you account for Japanese sales. It is also more likely to take sales of the system in the specific country/region in which the game has been released to get an overview of attach ratios. When a game is released WW, and only then, can you know what it's total attach ratio is!

 



THE NETHERLANDS

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Um, I think he was joking.



A few reasons, but some have already been stated:

#1. GameRepublic is not a major studio. Their other titles haven't been very big in the past, therefore they have no "street cred" in order to build off of for other titles.

#2. Tying in with #1, retailers were skeptical of ordering, since there most likely was very little interest and any pre-orders. Trusty Bell shipped 70k for its first week. Why? 23k were already pre-ordered by consumers, and retailers anticipated alot of consumer purchases.

#3. There was very little, if any news about this game in Japan. I didn't know of FS until like....4 weeks before it came out, and it started getting discussed here. For a game like FS to succueede, it has to have hype behind it, and FS had none.

#4. PS3 tier ratios are absymal. When there are 900k+ hardware units, and only around 1.5m software titles sold, I tend to believe the average PS3 purchaser really isn't going to attach to a game like FS so rabidly.

FS should wind up with around 30k, or so. Its funny that after the Forza 2 bomb, every PS3 fanboy was laughing at my 65k LTD prediction for FS being too low (I remember tons of PS3 fans saying 100k would be easy). My, how fanboyism eschews true estimates and predictions.



Back from the dead, I'm afraid.

Yeah, whenever I say these games probably won't sell systems I'm called a troll or hater.



Wisdom always prooves itself in the end, and it shows who are the fanboys.



Back from the dead, I'm afraid.

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StarcraftManiac said:
z64dan said:

Hey actually I have some good news for you guys, on Folksouls popularity.

According to my calculations, 1.74% of PS3 owners in Japan purchased Folksoul in the first week!
And, only 1.73% of DS owners purchased Zelda: Phantom Hourglass in the first week!

Does this mean Folksoul is more popular than Zelda in Japan? You decide!


so...?! That doesn't make up the fact that thing bombed!... The let me tell you this!

If u have a system that has 20 mil units sold in Japan. And a system that has around 1 mil sold in Japan!

On which one would u publish your game if it were to have 2% attachratio?!

 

And btw: Zelda attach ratio first week is higher than 1.73%... Here... Do the maths:

Total DS' sold: 17.850.000 (A.K.A 17.85 mil or 1785k)

Total Zelda: PH sold first week: 310.000 (A.K.A 0.31 mil or 310k)

17.850.000 : 310.000 = 5.75%... So much for that 1.73% of yours!

 

Folksoul in comparison:

Total PS3' sold: 970.000 (A.K.A 0.97 mil or 970k)

Total Folksoul sold first week: 17.000 (A.K.A 0.017 mil or 17k)

970.000 : 17.000 =  5.71%... So it is still lower than Zelda: Phanthom hourglass.

 

EDIT: I figure u did total sales worldwide of the systems to get your numbers. However: U say in your post (lighted in yellow) that you account for Japanese sales. It is also more likely to take sales of the system in the specific country/region in which the game has been released to get an overview of attach ratios. When a game is released WW, and only then, can you know what it's total attach ratio is!

 


no z64dan's maths is correct for japan yours is wrong, i think you divided the wrong way. its (17000/970000)*100=1.75 for folksoul and (310000/17850000)*100=1.74. so he was write you were wrong :) 



FishyJoe said:
Yeah, whenever I say these games probably won't sell systems I'm called a troll or hater.

Well maybe a thought.... it might have to do with your signature... although the quote has been said for real.



This profile is no longer in use, see my other profile *~Onna76~*

WiiGirl76 said:
FishyJoe said:
Yeah, whenever I say these games probably won't sell systems I'm called a troll or hater.

Well maybe a thought.... it might have to do with your signature... although the quote has been said for real.


 No worries, I have plenty more where that came from



Speaking of quotes....



Various reasons

First ,it was supply costrained

Second ,Game Republic last games have been midly received so the developers doesnt have a lot of word of mouth behind .

Three ,poorly advertised .