StarcraftManiac said:
so...?! That doesn't make up the fact that thing bombed!... The let me tell you this! If u have a system that has 20 mil units sold in Japan. And a system that has around 1 mil sold in Japan! On which one would u publish your game if it were to have 2% attachratio?!
And btw: Zelda attach ratio first week is higher than 1.73%... Here... Do the maths: Total DS' sold: 17.850.000 (A.K.A 17.85 mil or 1785k) Total Zelda: PH sold first week: 310.000 (A.K.A 0.31 mil or 310k) 17.850.000 : 310.000 = 5.75%... So much for that 1.73% of yours!
Folksoul in comparison: Total PS3' sold: 970.000 (A.K.A 0.97 mil or 970k) Total Folksoul sold first week: 17.000 (A.K.A 0.017 mil or 17k) 970.000 : 17.000 =Â 5.71%... So it is still lower than Zelda: Phanthom hourglass.
EDIT: I figure u did total sales worldwide of the systems to get your numbers. However: U say in your post (lighted in yellow) that you account for Japanese sales. It is also more likely to take sales of the system in the specific country/region in which the game has been released to get an overview of attach ratios. When a game is released WW, and only then, can you know what it's total attach ratio is!
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no z64dan's maths is correct for japan yours is wrong, i think you divided the wrong way. its (17000/970000)*100=1.75 for folksoul and (310000/17850000)*100=1.74. so he was write you were wrong :)Â








