Profcrab said:
DMC did start on the PS2 but what does that really mean in terms of exclusivity? The PS2 was the dominant console at the time. Capcom very early in this generation figured out that there was nothing for them to gain by being exclusive. Sony didn't steal Final Fantasy, Square wasn't happy working with Nintendo at the time and the PS1 was better suited for the type of game they wanted to make next. Now Square Enix is in a bind where they have a big budget game on their hands and the console market is not what they expected it would be when they started development on it. They, probably like Sony themselves, expected PS3 dominance due to brand loyalty from the PS2. They didn't expect the 360 was going to be successful and certianly never expected the Wii to sell like hotcakes. Companies all over have been reacting to the current state of the industry. Fanboys are just pissed that they didn't get a repeat of last generation and now their sacred cow exclusives have started to go to the greener pastures of multiplatform. I give that post a 9.3. |
Honestly, a lot of the fanboys who complain about multiplatform titles (which in my opinion seems like an odd complaint being that you're still receiving the game) don't seem to understand this, or that they're lucky that the game is still being produced at all. In the past, when a platform hasn't performed as publishers expected, they have canceled projects or entirely switched the platforms ... It wouldn't have been unprecidented to see Final Fantasy XIII to have its platform be switched from the PS3 to the Wii or Nintendo DS if it was early enough in development.