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Forums - Gaming - Comparison: Resident Evil 4 and 5

If you've read one RE5 thread on this forum you've read them all.



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Guys, I would love to see RE5 on the Wii and I hope Capcom makes it happen. But I am wondering if Resident Evil 0, Resident Evil, Resident Evil 2, Resident Evil 3, and Resident Evil: Code Veronica X all play the same? Resident Evil 0 is a little different because in that game the player controlled both characters the majority of the time.



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Chris is hot.



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vaio said:

I believe that vaio is trying to say that there is nothing different between RE4 and RE5 (olol I am teh clevars).

Seriously though, I'm scratching my head at why everyone in this game seems to have the exact same animations that RE4 had. The baddies have the same behavior (charge at Leon/Chris, only to stop 10 feet away and slowly approach for easy pickins), Same chainsaw wielding maniac (ugh).

But!

There's one thing that makes me a beliver. One thing that sets RE5 apart from the pack.

Mutalisks.

Thanks to cross-gaming, technologies, everyone's favorite Zerg unit is now in Capcom's survival horror sequel!

What's that? It's just a flying plaga? Oh... well... erm...



Yakuzaice said:
fazz said:
Did you saw the amazing barrel destruction physics? And the super-advanced AI of the enemies (standing there when getting shot)?

Sorry, but that's just too much for the humble Wii to handle

Well the RE5 one actually broke into objects that reacted to the environment, while in RE4 it just goes through walls and disappears.
Anyways, there is still a pretty big gap graphically, animations aren't much different, but it still looks much better. Even in this low quality video you can tell. Do you really think RE4 looks better (FJ-Warez), or even similar?

 

I don´t think there is huge gap here, yeap, it notices but we have seen better games on both consoles...

And I was talking about RE4 looking better than the video they captured (The game looks better when you play it), I´m not saying that RE4 looks better than RE5...

And if they are using the RE4 engine for other zombie game, why shouldn´t give a try to this game???



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If Capcom would use 100% of the Wii's graphical abilities, it would be possible to make a nearly perfect port of this game, with maybe only some things being worse than the 360 version, and the Wii version wouldn't be having 720p HD.
I haven't played RE4Wii, but the controls in the Gamecube version were annoying, so IF the aiming on the Wii is really much and much better than traditional aiming, and IF this game comes to the Wii(as speculated by Sega, lol), I'll buy the Wii version if I will buy the game, but I'm not that much of a fan.



Yeah it looked pretty much the same.



 

it would be possible to make a nearly perfect port of this game


You have seen Resident Evil5 in action? In this case I think this comment is funny. This game has one of the best lighting systems I have seen this gen and no you couldn't make a nearly perfect port on the Wii.



1st thing i see different is picking up animetion ,next's real-time menu and no crosshair on RE5.

Sure graphic's much better on RE5 ,but it look very similar in gameplay.So it is possible to see RE5 on Wii as same as Dead Rising. :)



Incandescence said:
Chris is hot.

Chris seems a bald space marine.

 



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