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Forums - Gaming - Comparison: Resident Evil 4 and 5

brawl4life said:
lol

 

That is awesome. I have some friends who would like this. When I play as Captain Falcon in Smash Bros. that is the only move I use.



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Did you saw the amazing barrel destruction physics? And the super-advanced AI of the enemies (standing there when getting shot)?

Sorry, but that's just too much for the humble Wii to handle



They look almost the same, the only real diff is that re5 has shinier character models, all the animation and gameplay are identical.



-UBISOFT BOYCOTT!-

fazz said:
Did you saw the amazing barrel destruction physics? And the super-advanced AI of the enemies (standing there when getting shot)?

Sorry, but that's just too much for the humble Wii to handle

Well the RE5 one actually broke into objects that reacted to the environment, while in RE4 it just goes through walls and disappears.
Anyways, there is still a pretty big gap graphically, animations aren't much different, but it still looks much better. Even in this low quality video you can tell. Do you really think RE4 looks better (FJ-Warez), or even similar?



^ of course RE5 looks better, but it doesn't change the fact that it plays just like RE4, just look at the animation chris and leon move the same so does the enemies, this game can be done on wii with RE4 graphics and it would be just as fun as hd ones



Wii/Mario Kart Wii Code:2793-0686-5434
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This proves to me that RE5 can be ported to Wii.

Graphics:
RE5 clearly had better detail and graphics, however, it isn't obviously pushing PS360 to the max. Being that RE4 was actually a GC game and that Wii is at least 2-3x more powerful, I would think these graphics and detail can be pushed out on the Wii, once optimized. Probably some differences, especially the return of some jaggies, but, not too far off, imo.

AI:
It was obvious that the AI engine was either exactly the same or not much better. Same types of movements by both enemies and heroes. Maybe more of them at certain points, however, even RE4 had points where there were 10+ people on the screen and so far I haven't seen that many on RE5 screens, except in the non-gameplay parts. Again, nothing here significantly more different than RE4 and since GC is easily 2-3x less than the Wii it shouldn't be a problem.

Physics:
ummmm, it seemed the same to me. More detail in breaking things, but other than that it seems identical. Plus the detail in breaking things is probably more to do with graphics anyways. Here let me quote myself "nothing here significantly more different than RE4 and since GC is easily 2-3x less than the Wii it shouldn't be a problem."

Are we seeing a pattern yet? If this game is not eventually ported to Wii I will be extreamely pissed off.



i cant see em



tag:"reviews only matter for the real hardcore gamer"

brute said:
i cant see em

Same here

Obliterator1700 said:
brute said:
i cant see em

 

Same here

Here is the link:http://www.gametrailers.com/player/usermovies/244701.html