jrix said:
z101 said: But the Xbox-GTA4 has terrible tearing and the PS3-Version not? Right? |
umh.. gta4 on ps3 runs on a low res and a low framerate..
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As an actual owner of both versions of GTA IV and having completed the game on both platforms, I can emphatically state that the 360 version has a framerate that's just as low as on the PS3, if not even lower. Additionally, the PS3 version has better colors, contrast and lighting. The 360 version does run at a higher resolution and is thus technically superior but the funny thing is that there are so many filters being used on GTA IV that you can only really notice the extra sharpness on close-ups. There's a good reason not a single reviewer noticed that the 360 version was sharper and that quite a few of them thought that the PS3 version had better antialiasing even though it doesn't. And while having a mandatory installation is points against the PS3 version, there's the whole benefit of faster loading and less object and texture pop-in.
I'd like the OP to take a look at Burnout Paradise and tell me how that proves the 360 is superior overall to the PS3.
Here's a stunning revelation: When games are coded for one platform and then ported to another, the orignal platform (the Xbox 360 in the case of GTA IV and GRID) tends to perform better. The OP proves... nothing.