Shadowblind said:
No way...NO ****ING WAY!
Lol. I think we are missing the point here.
Don't mistake ease of development for lack of development options. PS3 games haven't done anything 360 games can't and vice versa. All this means is that the PS3 is a ***** to code for, thats all. |
QFT. Though this could change over time (not much in a generation...probably after a decade or so). I think the reason the 360 is so easy to develop for is that it has such a familiar architecture while the PS3s I believe is fairly new and different. Engines with ease of use and more optimization for the system need to be developed. I don't see it happening though because I don't see this architecture lasting long against the norm.
PSN: Lone_Canis_Lupus







