Starting July 1, 2008 (Fiscal Year Ending Jun 30, 2009), I see X360 at a crossroads, with many challenges for MSFT.
Console Sales
For the FY ending June 30, 2008, MSFT has shipped a total of 20.3 million X360 consoles.
However, for the period ending Mar 31, 2008, Sony has shipped 14.74 million PS3 consoles. With some approximation, they should ship another 2.0+million consoles for the 3 months ending June 30, 2008 (We will know the actual amount very soon from Sony financials).
To compare – as of June 30, 2008:
X360 = 20.3 million
PS3 = 16.74 million
So, even with a year’s headstart, PS3 and X360 are in a virtual tie already.
Going forward, based on reasonable predictions:
X360 = 10.0 to 11.5 million consoles shipped period ending Jun 30. 2009 (8.7 million from previous year)
PS3 = 11.0 to 14.0 million consoles shipped period ending Jun 30, 2009 (based on Sony shipping more PS3s already)
Therefore, in another year, Sony will already be tied or likely ahead in terms of total consoles shipped.
Even with price cuts, it is not likely that X360 will outsell PS3s, UNLESS it is a massive price cut. This scenario is extremely unlikely.
Profitability
It is concerning that even for the latest quarter, EDD division again lost money. While you can argue that the losses may be attributed to all the other segments of EDD, it is also quite likely that as a whole, the Xbox Platform is still losing money.
(Please see my analysis on previous threads on this).
The reason the Xbox Platform is still losing money is likely due to increased marketing expenses, as well as increased headcount expenses. As well, it seems very likely that as a whole (NET), the X360 console is maybe breaking even only or still losing money (though not that much).
Games and Xbox Live
Tying it to profitability – even though Xbox has record attach rates for games and Xbox Live has supposedly millions in “paying” subscribers, this has not translated into profitability at all.
Again, one can conclude that MSFT doesn’t earn that much in revenues and profits from console games.
Challenges
In the longer term, I am not sure if I am confident in the Xbox Platform to achieve significant dominance, or even just consistent profitability.
The competition in the industry is quite strong, and so far their existing strategy, while relatively successful, is still not where MSFT wants it to be.
It is one thing to claim 2nd or 3rd place, while achieving “some” profitability. It is another to be the 1st or 2nd place in the industry while achieving significant profits.
If I was an investor in just the Xbox Platform, it is difficult to see how the Xbox Platform will be successful (profits and business wise), to justify any significant investments going forward.
Please discuss. Thanks.










